3060ti any good?

Gonna be upgrading my PC for the first time in forever and was wondering if anyone with a 3060ti can tell me if its a good GPU for Daz?

Comments

  • onixonix Posts: 282

    Considering that it is 8GB only what means you will have about 7GB free for rendering it is marginally usable. (about the same usability as plain old 1080 but faster)

    I would recommend something with at least 11GB

  • PerttiAPerttiA Posts: 10,024

    The model without the "Ti" has 12GB

  • HylasHylas Posts: 4,987
    edited March 2021

    I´m very much not an expert so take everything I say with a grain of salt and make sure to also listen to other opinions...

    I have the 3060ti and it´s working great for IRAY rendering. No complaints whatsoever.

    That being said, when I bought it the 3060 had not been announced yet (or perhaps it was and I missed it). Given the choice between 3060ti with its 8GB and 3060 with 12GB I would have probably gone for the latter, choosing memory over speed. They are both about the same price, right?

    Not that I´m regretting my purchase. I´m having a lot of fun with my 3060ti!

    Post edited by Hylas on
  • Hylas said:

    I´m very much not an expert so take everything I say with a grain of salt and make sure to also listen to other opinions...

    I have the 3060ti and it´s working great for IRAY rendering. No complaints whatsoever.

    That being said, when I bought it the 3060 had not been announced yet (or perhaps it was and I missed it). Given the choice between 3060ti with its 8GB and 3060 with 12GB I would have probably gone for the latter, choosing memory over speed. They are both about the same price, right?

    Not that I´m regretting my purchase. I´m having a lot of fun with my 3060ti!

    do you have any renders you can share? 

  • HylasHylas Posts: 4,987

    Trashboy79 said:

    Hylas said:

    I´m very much not an expert so take everything I say with a grain of salt and make sure to also listen to other opinions...

    I have the 3060ti and it´s working great for IRAY rendering. No complaints whatsoever.

    That being said, when I bought it the 3060 had not been announced yet (or perhaps it was and I missed it). Given the choice between 3060ti with its 8GB and 3060 with 12GB I would have probably gone for the latter, choosing memory over speed. They are both about the same price, right?

    Not that I´m regretting my purchase. I´m having a lot of fun with my 3060ti!

    do you have any renders you can share? 

    This latest one was done with the 3060ti: https://www.daz3d.com/gallery/user/6329396512161792#gallery=newest&page=1&image=1125002

    Do different GPUs produce different results? I thought better GPUs just work faster, and GPUs with more memory can take on larger scenes... but the results are the same.

    Correct me if I´m wrong, I really don´t know much about the subject.

  • Hylas said:

    Trashboy79 said:

    Hylas said:

    I´m very much not an expert so take everything I say with a grain of salt and make sure to also listen to other opinions...

    I have the 3060ti and it´s working great for IRAY rendering. No complaints whatsoever.

    That being said, when I bought it the 3060 had not been announced yet (or perhaps it was and I missed it). Given the choice between 3060ti with its 8GB and 3060 with 12GB I would have probably gone for the latter, choosing memory over speed. They are both about the same price, right?

    Not that I´m regretting my purchase. I´m having a lot of fun with my 3060ti!

    do you have any renders you can share? 

    This latest one was done with the 3060ti: https://www.daz3d.com/gallery/user/6329396512161792#gallery=newest&page=1&image=1125002

    Do different GPUs produce different results? I thought better GPUs just work faster, and GPUs with more memory can take on larger scenes... but the results are the same.

    Correct me if I´m wrong, I really don´t know much about the subject.

    neither do I but I was just curious how it would look. do you know how many models can it handle? 

  • onix said:

    Considering that it is 8GB only what means you will have about 7GB free for rendering it is marginally usable. (about the same usability as plain old 1080 but faster)

    I would recommend something with at least 11GB

    Marginally usable? Now that's a laugh. When I started using Daz, I was rendering in Iray with a 4GB 760Ti (no longer supported) just fine, and I still use that old card in another machine for rendering in Blender.

    Slapping 4k, let alone 8k textures on any and everything in a scene regardless of how close the object in question is to the camera, in focus, or even fully visible is when folks start finding themselves needing massive amounts of VRAM. And don't even get me started on those useless 8k metallic maps.

    The 3060Ti is GREAT for Daz and other rendering software in general (phenominal in Blender, though I understand that's irrelevant to your question) as long as you keep a good head on your shoulders by taking the time to properly manage your resource budget. You don't have to break the bank with something that will be priced gouged to hell unless you're looking to be yet another click-it-and-forget-it instagram "artist". Shop smart and create smart. Trust and believe, people will notice your effort.

  • Wicked Whomp said:

    onix said:

    Considering that it is 8GB only what means you will have about 7GB free for rendering it is marginally usable. (about the same usability as plain old 1080 but faster)

    I would recommend something with at least 11GB

    Marginally usable? Now that's a laugh. When I started using Daz, I was rendering in Iray with a 4GB 760Ti (no longer supported) just fine, and I still use that old card in another machine for rendering in Blender.

    Slapping 4k, let alone 8k textures on any and everything in a scene regardless of how close the object in question is to the camera, in focus, or even fully visible is when folks start finding themselves needing massive amounts of VRAM. And don't even get me started on those useless 8k metallic maps.

    The 3060Ti is GREAT for Daz and other rendering software in general (phenominal in Blender, though I understand that's irrelevant to your question) as long as you keep a good head on your shoulders by taking the time to properly manage your resource budget. You don't have to break the bank with something that will be priced gouged to hell unless you're looking to be yet another click-it-and-forget-it instagram "artist". Shop smart and create smart. Trust and believe, people will notice your effort.

    that lit, thank you. 

  • onixonix Posts: 282

    Wicked Whomp said:

    onix said:

    Considering that it is 8GB only what means you will have about 7GB free for rendering it is marginally usable. (about the same usability as plain old 1080 but faster)

    I would recommend something with at least 11GB

    Marginally usable? Now that's a laugh. When I started using Daz, I was rendering in Iray with a 4GB 760Ti (no longer supported) just fine, and I still use that old card in another machine for rendering in Blender.

    Slapping 4k, let alone 8k textures on any and everything in a scene regardless of how close the object in question is to the camera, in focus, or even fully visible is when folks start finding themselves needing massive amounts of VRAM. And don't even get me started on those useless 8k metallic maps.

    The 3060Ti is GREAT for Daz and other rendering software in general (phenominal in Blender, though I understand that's irrelevant to your question) as long as you keep a good head on your shoulders by taking the time to properly manage your resource budget. You don't have to break the bank with something that will be priced gouged to hell unless you're looking to be yet another click-it-and-forget-it instagram "artist". Shop smart and create smart. Trust and believe, people will notice your effort.

     

    Well that's why I said "marginally usable" not "useless" I have 8GB 1080 myself and it is a pain in the butt. 

    Yes, You can do most of the simple things but there are considerable problems with any more complex scenes and especially if you are trying to render outside scenes with trees.  In those situations even reducing textures does not always help because you have just insane geometry complexity. You are constantly working on the edge of defaulting to CPU constantly trying to optimize what you can just to fit it in memory somehow.

    If you buy content on Daz store you may even face a problem that you just can't use what you bought because you don't have enough memory to render the scene if you even add one character.

    Strand based hair also eats memory and just adding one hair will instantly raise your memory consumption by about 1 gigabyte

    Optimization poses its own problems as well because if you are trying to render a story your characters move around and distances change so you have to do constant texture updates. Reducing texture resolution is not always a good idea if you are rendering closeups. (again typical thing to happen in the story)   And unfortunately, many vendors are making shitty content that Is probably optimized for 100GB VRAM or other supercomputers. and you can't do that much to improve it unless you spend days redoing what you bought.

    Finally, lest do some calculations:

    Regardless of what amount of VRAM you have, windows will take 1GB for GUI and other things. modern  IRAY will take about  2-3 GB for its own needs like denoising. and you are left with about 5GB for your contention 8GB GPU which is not that much.

    using 12GB GPU  almost doubles your VRAM because now you have 9GB rather than 5GB

     

    But at this current moment when GPU prices are in fantasy land. My best solution would be buying Tesla M40  because it is currently super cheap 120$ in the use with free shipping for 12GB version and triple of that for 24GB version.  You obviously need to do some tinkering to add a fan or entirely replace the cooling system from another card. but this seems to be the best solution for now because since it is just a computing card it windows will not take that 1GB so you will get the full 12GB for rendering and that means double what you would get from 8GB GPU. 

    I recently bought one such card for myself to add next to my 1080 

    Although this option is only viable if you live in the US or someone can send it to you from there.

    Otherwise, the most optimal solution for today is buying used 1080ti

     

     

     

     

     

     

  • PerttiAPerttiA Posts: 10,024
    edited March 2021

    onix said:

    Finally, lest do some calculations:

    Regardless of what amount of VRAM you have, windows will take 1GB for GUI and other things. modern  IRAY will take about  2-3 GB for its own needs like denoising. and you are left with about 5GB for your contention 8GB GPU which is not that much.

    Not quite...

    I did some testing for another case and on 8GB card OS took 200mb, DS 170MB, base load from the scene was 52-470MB, "IRAY work space" was 1.3 to 1.7GB, so you get about 6GB:s for your textures and geometry which hasn't presented a problem for me.

    Case 1 was a single G8 figure with clothes and hair, the other cases were 4 G8 figures with clothing and hair and an interior scene. Kept increasing SubD until the rendering dropped to CPU

    RenderTST2.PNG
    615 x 574 - 40K
    Post edited by PerttiA on
  • onixonix Posts: 282

    PerttiA said:

    Not quite...

    I did some testing for another case and on 8GB card OS took 200mb, DS 170MB, base load from the scene was 52-470MB, "IRAY work space" was 1.3 to 1.7GB, so you get about 6GB:s for your textures and geometry which hasn't presented a problem for me.

    Case 1 was a single G8 figure with clothes and hair, the other cases were 4 G8 figures with clothing and hair and an interior scene. Kept increasing SubD until the rendering dropped to CPU

    I wonder how do you get that because it is quite common knowledge that windows 10 eat a constant 1GB VRAM making it unavailable  Maybe you are using windows 7?

    also, this is what the log file said when Daz is loaded

    2021-02-17 23:00:11.978 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : NVIDIA display driver version: 457.30
    2021-02-17 23:00:11.978 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : Your NVIDIA driver supports CUDA version up to 11.1; iray requires CUDA version 11.0; all is good.
    2021-02-17 23:00:11.995 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : Using iray plugin version 5.1, build 334300.6349 n, 14 Dec 2020, nt-x86-64-vc14.
    2021-02-17 23:00:12.128 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : CUDA device 0 (GeForce GTX 1080): compute capability 6.1, 8.000 GiB total, 7.080 GiB available, display attached
    2021-02-17 23:00:12.129 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : iray photoreal CPU fallback is disabled.
    2021-02-17 23:00:12.129 Iray [VERBOSE] - IRAY:RENDER ::   1.1   IRAY   rend stat : Environment cache size capacity: 5.

     

     

  • PerttiAPerttiA Posts: 10,024

    onix said:

    PerttiA said:

    Not quite...

    I did some testing for another case and on 8GB card OS took 200mb, DS 170MB, base load from the scene was 52-470MB, "IRAY work space" was 1.3 to 1.7GB, so you get about 6GB:s for your textures and geometry which hasn't presented a problem for me.

    Case 1 was a single G8 figure with clothes and hair, the other cases were 4 G8 figures with clothing and hair and an interior scene. Kept increasing SubD until the rendering dropped to CPU

    I wonder how do you get that because it is quite common knowledge that windows 10 eat a constant 1GB VRAM making it unavailable  Maybe you are using windows 7?

    also, this is what the log file said when Daz is loaded

    2021-02-17 23:00:11.978 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : NVIDIA display driver version: 457.30
    2021-02-17 23:00:11.978 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : Your NVIDIA driver supports CUDA version up to 11.1; iray requires CUDA version 11.0; all is good.
    2021-02-17 23:00:11.995 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : Using iray plugin version 5.1, build 334300.6349 n, 14 Dec 2020, nt-x86-64-vc14.
    2021-02-17 23:00:12.128 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : CUDA device 0 (GeForce GTX 1080): compute capability 6.1, 8.000 GiB total, 7.080 GiB available, display attached
    2021-02-17 23:00:12.129 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : iray photoreal CPU fallback is disabled.
    2021-02-17 23:00:12.129 Iray [VERBOSE] - IRAY:RENDER ::   1.1   IRAY   rend stat : Environment cache size capacity: 5.

    Just another reason not to move to W10 wink

    2021-03-14 21:00:01.865 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : NVIDIA display driver version: 456.38
    2021-03-14 21:00:01.865 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : Your NVIDIA driver supports CUDA version up to 11.1; iray requires CUDA version 11.0; all is good.
    2021-03-14 21:00:01.870 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : Using iray plugin version 5.1, build 334300.6349 n, 14 Dec 2020, nt-x86-64-vc14.
    2021-03-14 21:00:02.043 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : CUDA device 0 (GeForce RTX 2070 SUPER): compute capability 7.5, 8.000 GiB total, 7.730 GiB available, display attached
    2021-03-14 21:00:02.044 Iray [INFO] - IRAY:RENDER ::   1.1   IRAY   rend info : iray photoreal CPU fallback is enabled.
    2021-03-14 21:00:02.044 Iray [VERBOSE] - IRAY:RENDER ::   1.1   IRAY   rend stat : Environment cache size capacity: 5. 

  • onixonix Posts: 282

    So this question about memory usage is solved 

    I somewhat noticed that on windows 10 Daz is failing to render more frequently

    Also on your tests does iray memory usage includes denoiser? because as I know denoiser is using about 500MB

     

  • PerttiAPerttiA Posts: 10,024

    onix said:

    So this question about memory usage is solved 

    I somewhat noticed that on windows 10 Daz is failing to render more frequently

    Also on your tests does iray memory usage includes denoiser? because as I know denoiser is using about 500MB

    I don't use denoiser

  • AgitatedRiotAgitatedRiot Posts: 4,437
    edited March 2021

    Trashboy79 said:

    Gonna be upgrading my PC for the first time in forever and was wondering if anyone with a 3060ti can tell me if its a good GPU for Daz?

    I looked and looked for a new one out stock. you can find used ones on ebay maybe a new one. I just didn't a used, open box, or refurbished. Settled on a RTX Windforce 260 oc, becuse it was the only thing I could find New.

     

    Final Build:

    Windows 10 Pro

    MotherBoard:Gigabyte Technology Co., Ltd.

    System Model Z490 AORUS MASTER

    Processor Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz, 3600 Mhz, 10 Core(s), 20 Logical Processor(s) Enermax LIQMAX III cooling

    Patriot Viper Blackout Edition DDR 4400 (RAM) 32.0 GB

    Grapics Gigabyte Geforce RTX 2060 Windforce OC 6gb

    Western Digital WD BLACK SN750 NVMe M.2 2280 1TB Drive

    Toshiba X300 8TB Hardrive

     

    Post edited by AgitatedRiot on
  •  I finally got me a 3060 ti (Zotac Brand)! Yay! And I have no choice but to upgrade Windows 8.1 to Windows 10. But I was wondering when I started to do the rendering it still would start almost at 1 min 25 sec with 3 Characters and one light. But I thought using the rtx cards would make the rendering faster and better. Because I tried to convert 4 characters and a scene with just HDRI no lighting but it still keep crashing for some odd reasons. Can someone please tell me why it is like that? Thank you

    Here is my spec for my computer
    Motherboard MSI Z370

    I7 6700k

    3060 ti

    Windows 10 HOME 21h1

    32gb ram

  • AgitatedRiotAgitatedRiot Posts: 4,437

    Optimus Shepard said:

     I finally got me a 3060 ti (Zotac Brand)! Yay! And I have no choice but to upgrade Windows 8.1 to Windows 10. But I was wondering when I started to do the rendering it still would start almost at 1 min 25 sec with 3 Characters and one light. But I thought using the rtx cards would make the rendering faster and better. Because I tried to convert 4 characters and a scene with just HDRI no lighting but it still keep crashing for some odd reasons. Can someone please tell me why it is like that? Thank you

    Here is my spec for my computer
    Motherboard MSI Z370

    I7 6700k

    3060 ti

    Windows 10 HOME 21h1

    32gb ram

    What do you mean by convert? 

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