Animation keyframe timing
Testing6790
Posts: 1,091
Hi all,
There does not seem to be much information on the basics of animation with DS. I have animate2 and puppeteer, but I'm starting to regret that simply because of the overwhelming learning curve mixed with underwhelming information!
I'm just working with basics right now, trying to do animations through poses, not aniblocks. However, as soon as it gets to my pose it immediately starts transitioning to the next. Is there a way (using KEYFRAMES mind you) to delay the movement between the two?
Comments
What if you copy the same pose again to the frame before you want it to start changing ? Could you possibly copy the keyframes to that place? I believe Graphmate and Keymate also deal with this kind of stuff.
Gus
Graphmate and Keymate are in Fast Grab at 70% off.
this one is free atmo http://www.daz3d.com/great-art-now-bonus-animation-101
i watched it, it's the basics
shows timeline vs the animate line, a walk through
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can recommend these tuts too: :) camera ones helps with the animating
8.2 Great Art Now - Animation 201 - Multiple Camera Secrets
2.2 Great Art Now - Advanced Scene Making
2.1 Great Art Now - Scene Making
3.1 Great Art Now - Posing And Morphing The 7 Steps To Great Art Now - Intro
4.1 Great Art Now - Camera
5.1 Great Art Now - Lighting
6.1 Great Art Now - Rendering
8.1 Great Art Now - Animation
9.1 Great Art Now - Modeling
4.2 Great Art Now - Advanced Camera - Magical 3D Camera Secrets
1.3 Great Art Now - Parameters Tab