SPLAT!

edited December 1969 in Carrara Discussion

Forgive me for my ignorance on this but what exactly is a SPLAT? and how would one use it?

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,289
    edited December 1969

    the sound made when you jump out your upper floor window when clicking in the timeline crashes Carrara again!

  • evilproducerevilproducer Posts: 9,050
    edited July 2012

    A Splat is kind of like a billboard. It's a way of using a 2D shape in a 3D environment. Kind of like a billboard. There are some differences in how they work. For instance, if I recall correctly, the Splat is automatically the correct aspect for your image, whereas if you make a billboard, you need to make sure the plane is the correct aspect. There are some other features as well, but I don't remember them all. I tend to make my own billboards, as a drawback I've had with Splats is that the image is in the center of a bounding box, and the edges of the bounding box don't correspond with the image. There's also some shadow wonkiness sometimes.


    As to rendering and animations, the same limitations would apply to using Splats and Billboards. Both are fairly easy on resources, so play around a bit in a simple scene and see which you prefer.

    Post edited by evilproducer on
  • edited December 1969

    the sound made when you jump out your upper floor window when clicking in the timeline crashes Carrara again!

    http://www.youtube.com/watch?v=nI-lAfs6c_Y

  • edited December 1969

    A Splat is kind of like a billboard. It's a way of using a 2D shape in a 3D environment. Kind of like a billboard. There are some differences in how they work. For instance, if I recall correctly, the Splat is automatically the correct aspect for your image, whereas if you make a billboard, you need to make sure the plane is the correct aspect. There are some other features as well, but I don't remember them all. I tend to make my own billboards, as a drawback I've had with Splats is that the image is in the center of a bounding box, and the edges of the bounding box don't correspond with the image. There's also some shadow wonkiness sometimes.


    As to rendering and animations, the same limitations would apply to using Splats and Billboards. Both are fairly easy on resources, so play around a bit in a simple scene and see which you prefer.

    Cool one could use it as a great character stand in if you could get a MOVIE of a real person doing something like running with GREEN SCREEN or a ALPHA!

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