Run AND Jump aniblocks

Correct me if I'm wrong but currently there are no aniblocks for jumping. 

Example use case: One of the things I use DAZ Studio for is concept visualizing/animatics things that would happen in first/third person games and something that frequently happens in those types of games is jumping from platform to platform. 

If there existed some aniblocks to do this, I would buy them in a heartbeat.  

Comments

  • DiasporaDiaspora Posts: 411
    edited April 2021

    Most people expect commercially available aniblocks to be made with motion capture so it's likely to be difficult to produce this cause you would need a motion capture rig that can capture a range of motion across quite a long stretch of space.

    Post edited by Diaspora on
  • Well, the one thing I could do is recreate the Mixamo version by manually posing the appropriate bones.  If I do it in 12 frames per second, the work will be more efficient.

  • DiasporaDiaspora Posts: 411

    EightiesIsEnough said:

     If I do it in 12 frames per second,

    Just my own opinion, as long as you make sure the feet aren't glitching through the ground, that sounds like it would yield a passable result. 

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