Issue: Ultimate Modular Mecha Kit

MouserMouser Posts: 675
edited December 1969 in The Commons

Hi, I'm having an issue animating the 'Ultimate Modular Mecha Kit' Mecha figure.
walk designer doesn't seem to recognise it.
I tried to create a custom walk cycle but found this difficult without inverse kinetics.
The figure setup of the '!VX05Internals.cr2' figure which the Mech's are based on doesn't look to be setup in the standard way but I am not an expert in the setup room.

Can someone advise if I am doing something wrong (stupid) here?
Or is the figure not setup for Poser animation/Walk designer?

I hope that made sense!
Thanks in advance for any advice;)
DJM

PoserPro2012
i7, 8gig ram
Win7

Comments

  • ValandarValandar Posts: 1,417
    edited December 1969

    Honestly? Walk Designer really doesn't play well with figures not designed for it. And, sadly, I did not design the Modular Mecha Kit for use with Walk Designer, because of the complexities involved in making the pistons work properly to begin with.

    And, technically, any posable figure can be animated, it just may or may not be able to use the procedural animation tools like Walk Designer.

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