The Big Girl - Massive G2F [commercial]

RawArtRawArt Posts: 5,889
edited November 2014 in The Commons

The Big Girl is HERE!

MASSIVE Morphs for G2F


http://www.daz3d.com/massive-morphs-for-genesis-2-female-s



Turn your G2F characters Freakishly Large with the MASSIVE set.
If Freakishly Large is still not big enough, this set also includes an Extremely Massive variation to really hulk out your characters.
The set comes complete with custom crafted High Definition Morphs, and a separate High Definition Vein morph set.

Dial her as large as you want!
Low settings add some muscle to any character, full settings turn that character into a super hero!


Product Includes:

• One Massive Full Body Morph
• One Massive Xtreme Full Body Morph
• One HD Morph set for extra details
• One HD Vein set to add vascularity to your character.
• Two Morph presets

• Also includes Poser companion files

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00-MassiveG2F-Main.jpg
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Post edited by RawArt on
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Comments

  • SerpentSerpent Posts: 4,075
    edited December 1969

    Wow! :ahhh:

    She looks like she could wipe the floor with Gianni! :bug:

    Can't wait! :cheese:

  • RawArtRawArt Posts: 5,889
    edited December 1969

    Yeah...she is pretty tough ;)

  • SickleYieldSickleYield Posts: 7,634
    edited November 2014

    YAY

    Thank you so much for doing this!! At last we have a fully assembled girly Freakish character! And what a beautiful sculpt you've done.

    Post edited by SickleYield on
  • RawArtRawArt Posts: 5,889
    edited December 1969

    Thanx Sickleyield

    Like my G2M set, I tried to make the "massive" morphs within "human" proportions and possibility, and the Extreme version to be more like super-hero....not very real.

    Rawn

  • RawArtRawArt Posts: 5,889
    edited December 1969

    The Big Girl is HERE!

    MASSIVE Morphs for G2F


    http://www.daz3d.com/massive-morphs-for-genesis-2-female-s



    Turn your G2F characters Freakishly Large with the MASSIVE set.
    If Freakishly Large is still not big enough, this set also includes an Extremely Massive variation to really hulk out your characters.
    The set comes complete with custom crafted High Definition Morphs, and a separate High Definition Vein morph set.

    Dial her as large as you want!
    Low settings add some muscle to any character, full settings turn that character into a super hero!

    07-MassiveG2F-POP.jpg
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  • robkelkrobkelk Posts: 3,259
    edited December 1969

    When I get that more powerful computer up and running and can actually use DS4, I'll be getting SF6 ... er, Massive G2F.

  • SylvanSylvan Posts: 2,711
    edited November 2014

    Awesome product, well done ^^
    Question about the promotion on the front page...
    I see this image also mentioning Gen 2 males, but when I click the banner, I'm only pointed towards the Gen2 female product.
    the banner inclines to be a link to a bundle, or that was my impression?

    This banner:
    http://www.daz3d.com/media/slideshow/1123-massive-morphs-fem-bnb.jpg

    Post edited by Sylvan on
  • RawArtRawArt Posts: 5,889
    edited November 2014

    Estroyer said:
    Awesome product, well done ^^
    Question about the promotion on the front page...
    I see this image also mentioning Gen 2 males, but when I click the banner, I'm only pointed towards the Gen2 female product.
    the banner inclines to be a link to a bundle, or that was my impression?

    This banner:
    http://www.daz3d.com/media/slideshow/1123-massive-morphs-fem-bnb.jpg

    Nope, there is no bundle.
    They are two separate sets of morphs.
    That picture simply shows the morphs applied to belle and brodie.

    Rawn

    Post edited by RawArt on
  • RawArtRawArt Posts: 5,889
    edited December 1969

    I had to play around with the morphs some

    Rawn

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  • diogenese19348diogenese19348 Posts: 927
    edited December 1969

    I was waiting for someone to do a she-hulk :P

    This one went into my cart pretty quickly, along with the flag-shaders. If you're gonna do a massive superhero type woman, you might as well give her a proper costume...

  • ScavengerScavenger Posts: 2,664
    edited December 1969

    RawArt said:

    Nope, there is no bundle.
    They are two separate sets of morphs.
    That picture simply shows the morphs applied to belle and brodie.

    And you feel using the Wonder Twins to promote your product is a good marketing move?

    (though if you had included Gleek in your Ape World stuff, it'd be a gold mine! :D )

  • RawArtRawArt Posts: 5,889
    edited December 1969

    Scavenger said:

    And you feel using the Wonder Twins to promote your product is a good marketing move?

    (though if you had included Gleek in your Ape World stuff, it'd be a gold mine! :D )

    They seemed to make the most sense for it


    Rawn

  • FistyFisty Posts: 3,416
    edited December 1969

    I love that Wonder Twins render!

  • RawArtRawArt Posts: 5,889
    edited December 1969

    I may as well post the full version of it then ;)

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  • ScavengerScavenger Posts: 2,664
    edited December 1969

    It's thinking like that gave us Extreme Justice in the 90's :D

  • FistyFisty Posts: 3,416
    edited December 1969

    RawArt said:
    I may as well post the full version of it then ;)

    :cheese:

  • CypherFOXCypherFOX Posts: 3,401
    edited December 1969

    Greetings,

    RawArt said:
    I may as well post the full version of it then ;)
    I don't render much in the way of muscularity, but DAMN that's a fine promo image! :)

    -- Morgan

  • willdialwilldial Posts: 32
    edited December 1969

    I got the Massive Morphs. They look good, but the morphs also change the face as well. I am doing something wrong. Is there away to change the body but not the face?

    It makes the faces I want to use look pretty bad. It really reduces the usability.

  • RawArtRawArt Posts: 5,889
    edited December 1969

    There are only subtle changes to the face, simply put to keep things nicely proportioned.
    It should not greatly affect any custom face morphs you use.

  • willdialwilldial Posts: 32
    edited December 1969

    I found it really affects the chin, jaw, lips, and brow. I got to run off to work, I will post comparison images later. Is it possible to get a morph that will turn the face back to the Genesis 2 face?

  • RawArtRawArt Posts: 5,889
    edited December 1969

    willdial said:
    I found it really affects the chin, jaw, lips, and brow. I got to run off to work, I will post comparison images later. Is it possible to get a morph that will turn the face back to the Genesis 2 face?

    No need for the comparison, I understand your point.
    However the figure would not have held up proportionally under the default head shape. If the final shape is not to your liking, then you will always have the tools in d/s to tweak your shape however you want.
    Perhaps you are finding this a minor inconvenience because you obviously have a predesigned character you are trying to bulk up, but for most people as they build new characters on this framework, the proportion work will actually be very helpful in achieving a believable look.

    Obviously we cannot make sets that please everyone 100%, but there is so much versatility in d/s for customizing shapes, that it should not be much of an issue.

  • wizwiz Posts: 1,100
    edited December 1969

    RawArt said:

    Nope, there is no bundle.


    There probably will be. I'll wait around a bit to see.

    I've been burnt too many times by buying a female product, then having the male product come along, conveniently after the return period for the female product, and "oh look, there's a bundle that would have given me both for just 20-30% more than I paid for just the female."


    That picture simply shows the morphs applied to belle and brodie.

    Oh no, "simply" is not a word that can be applied to a picture inspired by the "Wonder Twins", superheros (to use the term loosely) inspired in turn by Donny and Marie Osmund. That picture has layers of meaning, LOL.

  • RawArtRawArt Posts: 5,889
    edited December 1969

    wiz said:
    RawArt said:

    Nope, there is no bundle.

    There probably will be. I'll wait around a bit to see.

    I've been burnt too many times by buying a female product, then having the male product come along, conveniently after the return period for the female product, and "oh look, there's a bundle that would have given me both for just 20-30% more than I paid for just the female."

    You can wait if you like....just don't feel like you were burned missing the intro sale.
    There really will not be a bundle for these sets.

    Rawn

  • FistyFisty Posts: 3,416
    edited December 1969

    RawArt owns the products, Daz is brokering them, it doesn't own them. DAZ cannot make a bundle of them without Rawn asking them to. So if Rawn says there won't be a bundle then there won't be a bundle.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,204
    edited December 1969

    TroutFace said:
    Wow! :ahhh:

    She looks like she could wipe the floor with Gianni! :bug:

    Can't wait! :cheese:

    dance.jpg
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  • willdialwilldial Posts: 32
    edited December 1969

    RawArt said:
    willdial said:
    I found it really affects the chin, jaw, lips, and brow. I got to run off to work, I will post comparison images later. Is it possible to get a morph that will turn the face back to the Genesis 2 face?

    No need for the comparison, I understand your point.
    However the figure would not have held up proportionally under the default head shape. If the final shape is not to your liking, then you will always have the tools in d/s to tweak your shape however you want.
    Perhaps you are finding this a minor inconvenience because you obviously have a predesigned character you are trying to bulk up, but for most people as they build new characters on this framework, the proportion work will actually be very helpful in achieving a believable look.

    Obviously we cannot make sets that please everyone 100%, but there is so much versatility in d/s for customizing shapes, that it should not be much of an issue.

    Something you might want to consider for the future is that DAZ, 3D Universe, and others separate out the face morph into it's own dsf morph file. It's linked to the body morph. But allows for separate use. It provides the best of ways. It allows for the quick framework and gives us the flexibility to have our predefined characters. It's practically the standard.

    I was expecting the morphs to be like this. And I was disappointed. You can see how frustrating it is to now have to go back and do a lot of morphing to the face to get it the way I want.

    Just something to consider.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited December 1969

    willdial said:
    RawArt said:
    willdial said:
    I found it really affects the chin, jaw, lips, and brow. I got to run off to work, I will post comparison images later. Is it possible to get a morph that will turn the face back to the Genesis 2 face?

    No need for the comparison, I understand your point.
    However the figure would not have held up proportionally under the default head shape. If the final shape is not to your liking, then you will always have the tools in d/s to tweak your shape however you want.
    Perhaps you are finding this a minor inconvenience because you obviously have a predesigned character you are trying to bulk up, but for most people as they build new characters on this framework, the proportion work will actually be very helpful in achieving a believable look.

    Obviously we cannot make sets that please everyone 100%, but there is so much versatility in d/s for customizing shapes, that it should not be much of an issue.

    Something you might want to consider for the future is that DAZ, 3D Universe, and others separate out the face morph into it's own dsf morph file. It's linked to the body morph. But allows for separate use. It provides the best of ways. It allows for the quick framework and gives us the flexibility to have our predefined characters. It's practically the standard.

    I was expecting the morphs to be like this. And I was disappointed. You can see how frustrating it is to now have to go back and do a lot of morphing to the face to get it the way I want.

    Just something to consider.

    Actually DAZ's large body morphs does add a little more mass to the face as not doing it so incorrectly set proportions. My body morphs are separated from the head as well, however I add a little weight to the head on larger body shapes for this reason as well.

  • MalandarMalandar Posts: 776
    edited December 1969

    I am having trouble finding where it is installed. bought it installed it to the normal place i instal things and I can't seem to find it at all.

  • Sfariah DSfariah D Posts: 26,260
    edited December 1969

    RawArt said:
    I had to play around with the morphs some

    Rawn

    I was thinking of her when I saw the morphs in the store. Assuming she is who I think she is supposed to be.

  • jestmartjestmart Posts: 4,449
    edited November 2014

    I think she is beautiful and a fitting replacement for She Freak 4, even the face is lovely and I didn't find the subtle morphing greatly altered the look of other characters she was applied. This the extra massive with 50% Lilith to make her a little more curvy.

    Edit: The Blunder Twins promo got me to thinking if I a could turn Darwin into Gleek. Will post result in gallery later.

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    Post edited by jestmart on
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