Daz3d cannot generate .bake files

i have been trying to bake maps of the Girl 6 on my mac and i keep getting these messages:
ERROR: 3Delight Process exited abnormally: "/Applications/DAZ 3D/DAZStudio4 64-bit/bin/tdlmake -ushort -bakeres 512 -nomipmap /Users/*******/Library/Application Support/DAZ 3D/Studio4/temp/Pupils.bake /Users/Shared/My DAZ 3D Library/Runtime/Textures/kalta texture/Pupils.tif"
tdlmake: cannot open input file '/Users/********/Library/Application Support/DAZ 3D/Studio4/temp/Pupils.bake'
tdlmake: error while making texture file
it has been doing that for nearly everything except for the tongue inner mouth eyelashes and when i checked the temp folder to see the files being mad ei noticed something
d117_EyeReflection.tdl
d109_G6IzabelaTorsoM.tdl
it was only the TDL fils that dont have the daz model's signifiers that were being made,like the computer didn't recognize them.
is it a bug tat made them not generate .bake maps?
Comments
Does your user name have any accented or non-Latin characters in it?
no. it is basically my real name and uses the regular alphabet.
i ran some tests on other models specifically genesis models like akiko and the girl 4 and they worked perfectly.
it seems to dislike genesis 2 models like the girl 6 and the basic characters. which i find weird because isn't that what comes with new versions of daz?
happened in my old version of daz also. daz 4.5 or so when i have daz 4.7
also want to mention that another weird thing happened was that the maps that did export fully came out blocky like a minecraft UV. and i remember when an element cant load properly it comes out as a blocky figure. if i am making sense.
forgot what i did exactly but they started coming out with regular genesis UVs.
would post pictures but i deleted them by now ^^;.