Is there such a thing as a "one-way mirror" IRay shader?

lukon100lukon100 Posts: 809
edited May 2021 in New Users

Just wondering if there's a way to apply one setting to a surface to make it visible from one side, but not from the other side - without having to switch the opicity on and off manually when looking at the surface from in front to in back.

Luminance can be one-sided or two sided.

What about opacity?

Post edited by lukon100 on

Comments

  • margravemargrave Posts: 1,822

    Probably using the shader mixer. No idea how it works though, due to Daz's legendarily spotty documentation.

  • PerttiAPerttiA Posts: 10,024

    I don't think that there is IRAY one way mirror... Only just recently, the first double sided shaders surfaced for IRAY.

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