Will DAZ dForce Clothing such as skirts and Dresses Bend Correctly in Unity?
nokoteb99
Posts: 931
Hi Guys, so i've been buying some DAZ clothes for female and i'm gonna make Unity games with daz characters(DONT WORRY THEY'rRE ALL FOR MYSELF I DONT SELL THEM, IM NOT EVEN GOOD AT MAKING THEM). So I'm gonna put female with skirts and dresses in Unity using DAZ to Unity Bridge and put animations on the female characters. Back in the days of V4 and G2.....mostly conforming clothes didn't really work , you would see pokethrough and also the clothes wasn't smooth, it didn't bend smoothly. How does dForce clothes work in Unity? (PS i don't know what dForce means but thats what all the clothes are called)...Anyways, does it bend bettter in Unity with less poke throughs, etc? Or do you will have to do some special coding for the clothes to work?
Pants work, i know that. but how about skirts and dresses?
OH and by the way i'm using Genesis 8 characters for my games and Genesis 8 clothing
Post edited by nokoteb99 on
Comments
dForce means that the clothes are meant to be used with the dForce cloth engine in DS, which simulates cloth behavior more realistically.