FBX Export to Unity3d problem with eye texture

Image3DImage3D Posts: 0
edited December 1969 in Daz Studio Discussion

When importing the FBX to Unity3D eyes textures shows as white.

Changing shaders does not work. Any Shader selected still shows eyes as whit, so the puppil are not show at all.

2014-12-02_11-34-14.png
497 x 456 - 180K

Comments

  • Richard HaseltineRichard Haseltine Posts: 99,429
    edited December 1969

    Judging by the lashes and hair you have lost all transparency information - including that for the eye surface material, which is above the cornea and pupil materials. You need tor eset the values and transparency maps in the application's materials editor.

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