C4d fbx animation to Daz via bridge

Hello, I recently got into animations and faced some problems with animating inside Daz. To be honest... it is terrible tool to animate. Keyframes aren't just enough to make really good animations. Also I have a c4d and bridge to daz. Here is my question: 
Can I export my character to c4d throught the bridge, animate it in c4d with applied auto-IK and export animation back to Daz as FBX? Will this method keep original character's bones? Or I will have to edit them? If so, how can I do that? Thanks in advance.

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,754
    Nope, as far as I know it's just one way to c4d.
  • timur205timur205 Posts: 0
    edited June 2021

    FSMCDesigns said:

    Nope, as far as I know it's just one way to c4d.

    So what can you recommend to use in order to create animation for daz characters?

    Post edited by Richard Haseltine on
  • GordigGordig Posts: 10,053

    It would be a lot easier if C4D had a .bvh export option, since DS's FBX import is extremely hit-or-miss.

  • FSMCDesignsFSMCDesigns Posts: 12,754

    timur205 said:

    FSMCDesigns said:

    Nope, as far as I know it's just one way to c4d.

    So what can you recommend to use in order to create animation for daz characters?

    I really can't recommend anything since the only animation I do with Daz figures is in a VR game in Unity.

    There are a few animators on the forums and  from what I have read they do their animation work in the apps they export to and keep it there, like Blender, C4D, or CC3 by reaillusion.

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