Quick question about opacity channel

JQPJQP Posts: 510
edited December 1969 in Daz Studio Discussion

I just made a quickie transparency image in Bodypaint and tested it in DS. I put a white circle into the default black of the transparency channel, and the white part is transparent in renders. When I load that image into the clothing in DS, however, this is reversed; the white part is the only thing visible. Is there a setting somewhere that I can change in DS (or Bodypaint) to correct this? Or should I just use an image editor to invert the black and white before using them in DS?

Comments

  • Richard HaseltineRichard Haseltine Posts: 97,886
    edited December 1969

    In DS the channel is Opacity, not transparency, so if Body paint doesn't have that you will have to invert the image.

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