HeadShop 14 WIN with Gen 8.1 Support Submitted to DAZ (Commercial)
info_b3470fa520
Posts: 895
HeadShop 14 is a software product used to automatically create 3D heads from photographs. It is used inside DAZ Studio as a plugin. It works with Genesis 3, 8 and 8.1 Basic Figures. HeadShop 14 is outputting a modified morph OBJ file and 4096×4096 texture files. HeadShop has been in development since 2007 and regularly introduces features not found in other photo-to-3D software.
What is new in HeadShop 14?
- HS 14 adds a new easy-to-use “AutoSculpt” tab to create nose shapes, facial features such as eye-bags, cleft chin, hollow cheek and more, as well as creases and wrinkles.
- HS 14 now supports Genesis 8.1 Male and Female Basic figures
- HS14 integrates LoveChild, an additional piece of sophisticated software that allows the morphing between two photos to create a third image. A slider can regulate the degree of resemblance to one or the other photo.
- HS 14 introduces much improved retouch capabilities to improve textures
In addition, HeadShop 14 features a number of break-trough technologies that cannot be found in other similar programs, such as:
- Auto-find 50 significant points in a photo
- Auto-detect gender
- Ability to use photos that are rotated or 3/4 turned.
- Ability to mix and morph between two photographs
- Ability to “mirror” sides to account for poor lighting
- Ability to retouch small blemishes
- Large library of hairs, accessories and hair textures
See „How-to” video here: https://youtu.be/5N-8KE4BCbo
Preliminary Manual: HS14 Manual
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Post edited by info_b3470fa520 on
Comments
It is released: https://www.daz3d.com/headshop-14-super-upgrade-win
and https://www.daz3d.com/headshop-14-with-autosculpt-win
What does it mean super upgrade?
I will eventually purchase the upgrade,
because I support this line of products from version 9, 10.2, OneClick, 11, 12, 13
and all FaceShops: 3.7, 4, 5, 6ez, 7.02 ez and 8, Dresshop 2.0, Hairshop 1.0
You have released a lot of different versions and I have spent a lot of money on them.
Could you please post some render from the side and without the hair. Thanks.
Here are a couple of renders from one morph made on the Genesis 8 Male.
The product makes nice head morphs however when it comes to the texture maps it makes I would recommend avoiding "smiling with teeth showing" photos on the female figures. [unless you want all those textures to also be on the G8M maps] Also check the uvsettings if things don't look right esp. on G8.1 - base male and base female on G8.1 net one the G8 uvsets.
A few of the additional morphs [for the autosculpt feature] may not be exactly what one would expect BUT BUT ... if one makes morphs of each individual autosculpt morph then they can be applied after the main HS morph is returned to D/S and most of them work just fine then. There was one that required a little TLC - there's a video on how to remove unwanted morphs from vertices over on YouTube that makes the task very easy to do.
After making the morph, I dialed G8M back up to HR, subD 1. Oh yes, the eyelashes, same as before, unfit and unparent them before opening HS. After the morph is returned to D/S, edit the morph to "autofollow" etc., then reapply the eyelashes.
Initially the new morph loads with the .bmp which we can replace with better textures - HS makes a set of texture images. The face images will show edges ... the coloured smoothed ones do not ... the last photo shows them on the face, ears, lips, and torso/head. No seams showing. To get the actual face on a seamless set of textures will require a little work in an image editor [which is normal of course].
And the photo of the male attached is "not a real person" ...
Thank you very much, @Catherine3678ab
You are the best.
You're welcome :-)
There's a free upgrade and an interesting SDK available for free :-) Have no idea if these are also in people's product libraries ...
Video and link for: