Hand-morphs export?

edited December 1969 in Daz Studio Discussion

Hello,
I wonder if it´s possible to export hand-morphs as Joint Controlled Morph or whatever it´s called..
Now when export lets say CTRLlHandFist, it looks like this. Can´t animate it, works only in 0% or 100%
Is it possible to controll the joints movement with morph export?

hand_morph.jpg
1539 x 542 - 269K

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,718
    edited December 1969

    Joint controllers are, as their name says, master controllers that set several rotations. They aren't morphs, which simply move the vertices along a line between the start point and the morphed point. How are you trying to export, to what destination?

  • edited December 1969

    Ok. FBX to C4D. Maybe I can use some expresso to set it up.?

  • Richard HaseltineRichard Haseltine Posts: 102,718
    edited December 1969

    Maybe, I'm afraid I don't know C4D at all.

  • edited December 1969

    Yes, this is not Daz related anymore, thanks anyway!

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