In ShaderMixer/Builder, is it posible to make an EnumProperty and a BoolProperty ?

nyanyannyanyan Posts: 22
edited December 1969 in Daz Studio Discussion

In ShaderMixer/Builder, is it posible to make an EnumProperty and a BoolProperty ?

When making a rsl shader (xxx.sl), by writing a shader difinition script file ( xxxsurf.dsa),
addEnumProperty and addBoolProperty can be done.
But ,In shadermixer/builder , I can't find out how to make EnumProperty and BoolProperty.

Of course FloatPropery can be used instead of EnumProperty and BoolProperty,
but if EnumProperty and BoolProperty can be done, I want to know how to do it.

EnumProperty.jpg
584 x 331 - 57K

Comments

  • Eustace ScrubbEustace Scrubb Posts: 2,697
    edited December 1969

    I don't think binary BoolProperty switches like you show here--or the dropdown menu on the EnumProperty-- are possible in ordinary Shader Mixer. If they were, I'd have been using them quite a bit from the start. I've never dug far into ShaderBuilder yet.

  • nyanyannyanyan Posts: 22
    edited December 1969

    Thank you for your reply.

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