bridge to 4.27?

EllessarrEllessarr Posts: 1,319
edited September 2021 in Unreal Discussion

the 4.27 is already out for sometime any news for a bridge for the 4.27??????

Post edited by Ellessarr on

Comments

  • There's a version for 4.27 here.  It doesn't include the latest subdivision stuff currently though.  https://github.com/David-Vodhanel/DazToRuntime/releases/tag/v4.2.0.40

  • EllessarrEllessarr Posts: 1,319

    David Vodhanel said:

    There's a version for 4.27 here.  It doesn't include the latest subdivision stuff currently though.  https://github.com/David-Vodhanel/DazToRuntime/releases/tag/v4.2.0.40

    well then would be better wait for the full version 

  • IkyotoIkyoto Posts: 1,156

    Ellessarr said:

    David Vodhanel said:

    There's a version for 4.27 here.  It doesn't include the latest subdivision stuff currently though.  https://github.com/David-Vodhanel/DazToRuntime/releases/tag/v4.2.0.40

    well then would be better wait for the full version 

    Agreed. The .zip (while quite welcome) actually prevents the most current version of Unreal from running - at least it did for me.

  • RuphussRuphuss Posts: 2,631

    anyone working on this ?

  • the github zip works fine for me in 4.27 (I don't use subdivision so that doesn't matter)

  • EllessarrEllessarr Posts: 1,319

    Ruphuss said:

    anyone working on this ?

    i've tested the latest one:

    https://github.com/David-Vodhanel/DazToRuntime/releases

    and it's working fine but you must know how to install it manually to use. 

  • Assuming you have both 4.26 and 4.27 installed, I performed a Daz to Unreal transfer with everything I wanted in Daz into a 4.26 UE4 project and copied the Daz to Unreal folder into the 4.27 project folder.  Everything seemed to work fine.

  • RuphussRuphuss Posts: 2,631

    and are you able to package your stuff ?

    does it work ?

  • mechengineer97mechengineer97 Posts: 116
    edited October 2021

    Ruphuss said:

    and are you able to package your stuff ?

    does it work ?

    Sorry man -

                                  I only exported an animation sequence of a pickup truck with all the bones.  The Unreal Automotive Materials package kept failing when I applied shaders, so I installed 4.27 and It seemed to fix it.  I wanted to also see if some of the bugs I was getting in 4.26 were fixed in 4.27.  They weren't. 

                                  Still kind of a novice in both Daz and UE4 and never used sub divisions.  Unless you were referring to the skeleton structure as the package.

    Post edited by mechengineer97 on
  • I've added a page about manually updating.  The newest release on my github should work with subdivisions now.

    https://davidvodhanel.com/daz-to-unreal-manually-updating/

  • IkyotoIkyoto Posts: 1,156

    the attached is what i keep getting.

    Untitled-2.jpg
    507 x 296 - 45K
  • PPehrsonPPehrson Posts: 7
    edited May 10

    Ikyoto said:

    the attached is what i keep getting

    This means that you have installed the wrong version of the plugin for the version of the engine you're copying it to. I had that error too, because I copied the 4.26 DAZ plugin into the UE 4.27 plugins folder.

    BTW I think your first Irish sentence should be "ní gá leithscéalta" or (more formally) "níl leithscéalta ag teastáil uainn".

    Buióchas :)

    Post edited by PPehrson on
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