Question re: Raiya's Leony LaM Eyes

LauritaLaurita Posts: 222
edited September 2021 in The Commons

I finally got around purchasing the character (better late than never) and am tinkering with setting her up. She comes with custom eye morphs (Look at Me HD Eye Geometry and Eyelashes). I would use them sometimes, but not always.

Problem: When I delete these morphs or make them invisible the original eyes don't turn up, instead only empty eyesockets.

It is not possible to toggle the visibility of the standard eyes. What am I doing wrong?

Post edited by Laurita on

Comments

  • Have you actually removed the eyes from the scene, or at least set their Fitt To proerpty to None? I suspect theya re GeoGrafts, in which case the polygons they hide will remain hidden while they are fitted to the figure.

  • LauritaLaurita Posts: 222
    edited September 2021

    I tried hiding them and deleting them. None of it made a difference.

    Post edited by Laurita on
  • nemesis10nemesis10 Posts: 3,421

    Two parts, delete the geograft eyes and unhide the real eyes...

  • LauritaLaurita Posts: 222
    edited September 2021

    That didn't work, but I actually just found out why. Because the button to toggle the original eyes was locked by symbol which I had never used or even noticed before.

     

    Edit: Well - yeah. The eyes appear but behave strangely. To say the least. One eye moves, the other won't. Puzzled.

    Post edited by Laurita on
  • nemesis10nemesis10 Posts: 3,421

    There is a morph involved: 

    /People/Genesis 8 Female/Anatomy/Look At Me Eyes/Hide Genesis 8 Eyes.duf  Try resetting that to zero

  • LauritaLaurita Posts: 222

    That worked. You're a hero, thank you! :-)

  • SometimesJinSometimesJin Posts: 15
    edited March 8

    Hi, currently using Leony as base and found this post. Do you mind telling me, how did you manage to unhide eyes and the process of resetting eye morphs. Ty in advance

    nvm i found it on leonys folder

    Post edited by SometimesJin on
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