Problem with custom morphs
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I recently made some custom character morphs in Daz Studio and made them into morph dials. Everything looks fine except when I bend any of the bones. Is there an explanation to why this happens and is there a way to fix it?
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DAZ Studio 4.15 Pro 10_8_2021 12_39_58 PM.png
1339 x 1200 - 173K
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DAZ Studio 4.15 Pro 10_8_2021 12_41_17 PM.png
1330 x 1188 - 162K
Comments
You probably need to adjust the rigging to the shape: https://www.daz3d.com/forums/discussion/72764/any-way-to-permanently-adjust-rigging-to-shape
Yep, that definitely helped! Thanks for responding!