Using to iOS cat tail in unreal engine fail

I'm new to all this and I have been trying to make a cat human hybrid to import into unreal engine. I downloaded iOS feline folk models and created my character.  But when I go to export it as a fbx file or use the Daz to unreal bridge. The tail ends up on the floor and my model is floating above it. Is there a way to properly import characters with tails into unreal engine?

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