Witch Hunter for V4 boots

kaz42kaz42 Posts: 63

Has anyone managed to successfully fit these to a figure? If so, could you please explain it to me? lol... I can't get them to work on V4, Genesis, or G2F (with the V4>G2F Autofit). I may just be missing a foot pose somewhere, but all the other high-heeled boots I've seen at least fit over the foot, then you just have to bend the foot joint to the right angle. These seem to load in below the foot on all three figures, and doing a Y-trans on the "hip" of the boot (you can't Y-trans the main boot figure) distorts it at an impossible angle.

Comments

  • pwiecekpwiecek Posts: 1,577
    edited February 2015

    Some old high heel boots were made to fit with the foot in the "flat foot" position. You were supposed to hide the foot and toe. I'm pretty sure this was pre-V4 but you never know what a particular artist did.

    Post edited by pwiecek on
  • KeryaKerya Posts: 10,943
    edited December 1969

    My free textures for Sanbie's free TC11 are including a hide foot pose:
    http://www.sharecg.com/v/77485/gallery/11/Poser/TC11-Textures-by-Kerya

  • kaz42kaz42 Posts: 63
    edited December 1969

    Thanks, that makes sense. It makes the legs look a couple inches longer than they should be, but still believable. :) I've been using mostly G2 models and accessories, I hadn't run across any of the old V4 problems like this yet. I still have lots to learn. :)

    And Kerya, I love the textures. :)

  • pwiecekpwiecek Posts: 1,577
    edited February 2015

    kaz42 said:
    It makes the legs look a couple inches longer than they should be, but still believable. :)

    Nope. No such thing as legs that are too long. ;)

    Post edited by pwiecek on
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