bending steel
efron_24
Posts: 474
For our super hero's
Can we have some massive steel and such products that super hero's can use for bending and de forming with their pure strength
Comments
You could ask your superheroes to make do with a cube promitive, with several divisions, strateched with scaling and then bent with a dForm.
It is possible to do yourself. Bending of a simply supported beam:
For steel, using units of mm, E = 207 x 10^3. The second moment of area, I, may be calculated using widely available formulae. For a rectangular section I = width x depth^3/12
Regards,
Richard
I imagine it was more along this.
yes felis.. thanks .. how does one do that with dAZ
You would need to rig it with a skeleton.
I created the steel bar in blender.
Richard suggested that you might do it with a primitive with enough divisions and some D-formers. That might worh, but I found that too cluncy.
if you don't want to use an external modeling app, the quickest way would be a dformer. Create a primitive from the create menu, then add a dformer to it and play with the settings
Must admit I was pulling a leg there and didn't expect the formulae to be used... Those formulae were how I created the realistic deflections to go with the Parallel Bars prop I did over on Rendo (Flex visible here: https://www.renderosity.com/freestuff/items/89683/g8m-parallel-bars-poses-06-to-10) and I used a spreadsheet to calculate 35 sets of deflections for each of 10 different morphs, then applied them to the original bars model (in a 3D modeller I wrote in C++ from scratch). As a result of using the real formulae with real stiffness & flex properties on the wooden bars, the bars look moderately realistic.
I think I'd use a dFormer if staying within DS, but I don't think I would stay in DS. There are much better tools to use. If I could, I'd use blender. As I can't use Blender on my machine due to AV software getting hysterical & I can't get on with Hexagon, I tend to use SolidWorks & a translator I wrote to go from STL to OBJ, then specify surfaces in my modeller & texture map in 'UV Mapper'.
Regards,
Richard
thanks.. will search for dformer... It will be in the menu I think ?
For round or square section steel bars, you could use one of these freebies: https://sites.google.com/site/mcasualsdazscripts/flexithings