Whenever I do an auto fit, it explodes the size of the saved file. it goes from 100K-200K to 2,000k-3,000K
All outfits store JCM morphs for their intended figure in the Daz Studio runtime. But when you autofit it, the program has to dynamically generate new JCMs and store those inside the scene file. You could try saving them out as morph assets to a custom directory, along with the outfit itself, but unless you're going to reuse the outfit you're just shunting the memory usage somewhere else.
Whenever I do an auto fit, it explodes the size of the saved file. it goes from 100K-200K to 2,000k-3,000K
All outfits store JCM morphs for their intended figure in the Daz Studio runtime. But when you autofit it, the program has to dynamically generate new JCMs and store those inside the scene file. You could try saving them out as morph assets to a custom directory, along with the outfit itself, but unless you're going to reuse the outfit you're just shunting the memory usage somewhere else.
Yes, he is going to be a recurring character in a digital comic book setting.
For each item of clothing, select it and choose File > Save As > Support Asset > Figure/Prop Assets
It will ask you for a file location, I'd create a folder like My Library\People\Genesis 8 Male\Clothing\Converted\Adventure Land
Click Accept on the dialog that pops up
Once you've done that for all the clothes, clear the scene and load your actual character. Fit him with the newly-saved clothes from your library. You can apply materials from the original version.
I tend to open a couple of File Explorer windows outside Daz and copy (not move) the icon files and materials folder from their original locations to my new folder - that way it all looks right in the Content Library.
There's probably additional steps you can do to get it to appear in Smart Content, but I never use Smart Content so I don't bother.
Comments
closest one I know of: Sherwood Hunter Outfit for Genesis 2 Male(s) | Daz 3D
I was thinking something for Genesis: https://www.daz3d.com/adventure-land-outfit
https://www.daz3d.com/woodland-dweller-for-genesis-8-females
Convert it and get rid of the overcoat.
https://www.daz3d.com/dforce-nimble-elf-outfit-for-genesis-8-female-s
The pants would do well, not so sure about the top, but it has been done before: https://www.daz3d.com/puckish-poses-for-ollie-8
Also, this:
https://www.daz3d.com/forums/discussion/417851/hello-hey-listen
I have this outfit. I would like a version of it for either G3M or G8M.
Thank you everyone for the recommendations.
I did a very quick and crude autofit so you could see what Adventure Land looks like. It should be easy to do a true G8 fit.
Whenever I do an auto fit, it explodes the size of the saved file. it goes from 100K-200K to 2,000k-3,000K
It is because you are saving the outfit with it, instead of referencing.
If you after autofit saves the outfit, with a new name, then you can use that as refence, and the scene file will be smaller.
All outfits store JCM morphs for their intended figure in the Daz Studio runtime. But when you autofit it, the program has to dynamically generate new JCMs and store those inside the scene file. You could try saving them out as morph assets to a custom directory, along with the outfit itself, but unless you're going to reuse the outfit you're just shunting the memory usage somewhere else.
Yes, he is going to be a recurring character in a digital comic book setting.
Could you please repeat that in more simple terms? ... click this tab, click that link, etc ... LOL ... thanks
How to autofit without making masive save files: