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I have some work to finish and some car repairs to perform, and then it's off to see about the 4.5prod in the setup. Considering that rc3 was fine, I don't foresee problems with the production version.
Now I can work on a few utilities!
Kendall
Never mind - problem in chair, not in computer :-)
Nice to see this thing finally released, thanks!
P.S. I'm already farther behind than I started today. DARN that My Cart.
Meh sounds like the shoes are still the same. I am willing to bet that the auto fit most likely still works like using the transfer utility tool in 4.37 as a Reality user I can wait. Due to being able to transfer morphs it can sometimes help with fitting boots as seen here. Fringe Lab
There have been a number of us waiting for the content to be split out - I run both 32 and 64 bit, on two different systems and have to do my downloads at a wifi hotspot. This way I only need to download the content once and install it on both computers. Previously I was stuck with two enormous downloads.
2820852 8/17/12 pwSurface - pwSurface for DS2 and DS3 - exe - pc Available 4
2820852 8/17/12 pwSurface - pwSurface for DS2 and DS3 - zip - mac Available 4
2820852 8/17/12 pwCatch - 4464_pwCatch_1.2_ds.zip - mac Available 4
2820852 8/17/12 pwCatch - 4464_pwCatch_1.2_ds.exe - pc Available 4
Are these the correct files for DS4.5?
can i just have Genesis base? i do not need all that content that 's free in Genesis Starter Essentials (i never use the free outfits)
how can i choose what to install or delete the unwanted content.
I have some work to finish and some car repairs to perform, and then it's off to see about the 4.5prod in the setup. Considering that rc3 was fine, I don't foresee problems with the production version.
Now I can work on a few utilities!
Kendall
YAAAAAY!!!! :)
Whoohoo! Found my first bug in the new DS4.5. :coolgrin:
In the Render Settings pane when selecting Dimensions / Preset to Active Viewport it will automatically tick Constrain Proportions (which it never did in DS4.0) therefore when you restart DS4.5 the Dimensions / Preset has become Customs instead of staying as Active Viewport which in effect maintains a boxed window. This is really annoying. >:-(
The Genesis Starter bundle is better value than the Evo Morphs bundle, at the current PC sale price of $12.59 it's $1.05 more than the Evo Morphs bundle, yet contains it, Troll, Hampton Hair, Scoopback Mini and Casual Surf Wear.
The Genesis Starter bundle is better value than the Evo Morphs bundle, at the current PC sale price of $12.59 it's $1.05 more than the Evo Morphs bundle, yet contains it, Troll, Hampton Hair, Scoopback Mini and Casual Surf Wear.
Yup, that was how I purchased mine back in February, for about the same price IIRC :)
Not bad, DAZ! It was a bit slow the first time I ran it, but after that, running it is significantly smoother than before.
I just love how everything in the Smart Content is labeled now. I actually find this rather convenient where before with item groups that shared the same icons I had to guess which was an object and which was a material. Not anymore! :-)
2820852 8/17/12 pwSurface - pwSurface for DS2 and DS3 - exe - pc Available 4
2820852 8/17/12 pwSurface - pwSurface for DS2 and DS3 - zip - mac Available 4
2820852 8/17/12 pwCatch - 4464_pwCatch_1.2_ds.zip - mac Available 4
2820852 8/17/12 pwCatch - 4464_pwCatch_1.2_ds.exe - pc Available 4
Are these the correct files for DS4.5?
Yes, though for DS4 you just need the one for your platform of the last two. They will also work in 4.0 - the update makes them recompile themselves for the new version of 3Delight in 4.5, as I understand it.
If you want to use Genesis Generation X (GenX) or DSF Toolbox with DAZ Studio 4.5, you can find more information in this thread. I will release updates for both as soon as possible.
First time I've used the new store on my Mac and using this link form the first post:
http://www.daz3d.com/shop/daz-studio-4-pro/
This is what I get (greatly reduced) after checkout from the my downloadable products - kinda confusing...
Yes, presumably because DAZ is moving to using cross-platform zips (and splitting by type would have required custom coding) there isn't an option to show files for only one platform, and as noted above DAZ is making both 4.0 and 4.5 available for a while so that people can archive the 4.0 version if they haven't. It does make a long list. You want the stuff for your platform, with .114 at the end of the name.
Maybe I'm just a bit slow, but why is there just a link to the store under "Shaders/Plugins" in the opening post? Does that mean that the products in this category still need to be updated to work with DS4.5? That they have been updated and need to be reinstalled? That they keep working with DS4.5 and don't need updates? Or is it just a general information, that DAZ is also selling Plugins and Shaders for their products?
A link without any comment isn't really all that specific.
Real stupid question of paranoid ilk: if Genesis is upgraded to .duf, will it anyhow affect its ability to automagically load morphs created for the .dsf version? Like, custom morphs made in Hexagon?
I agree. I would be nice to have an option to just install Genesis. I think I've just installed about 350M of content I don't really want.
That aside, 4.5 is a massive improvement. Genesis loads almost instantly now as opposed to the slow and sometimes buggy process in 4.0. Excellent work Daz. :D
Loading OBJ morphs shouldn't be changed, and I haven't seen an issue loading any of the pre-existing morph packs onto a new Genesis. .duf is for "user-facing" files - scenes and presets that appear in the content library - while .dsf remians the format for asset files - the things in the \Data folder - though the version of the code used has been incremented, which is why things from 4.5 won't open in 4.0.
I love Studio. Its best not to become too focused on it though. I've begun using blender during some of my free time.
And Its proven worthwhile.
Animate2 is there and working. :)
Install the Software before you install the content.
Run DS, but don't import Metadata.
SAVE your user metadata.
Shut down DS and install the new content.
Start DS and check the boxes to import the metadata, to include the USER metadata and allow the user metadata to overwrite. (Check box at the bottom.)
Your categories should be preserved. Before this build there was no way to save your categories, now there is.
Thanks so much for the new product. I confess, though, I sort of wish other art had been chosen for the loadscreen. The angel girl in the teddy is a bit Pinup-looking- and kind of irksome to see on every installer load screen. I prefer the more netural previous loadscreens. This one is mildly NSFW.
From the aspect of loading morphs there is no difference.
Could someone advise on procedure to get .fbx motionbuilder animation back into DS 4.5?
Thanks
There are too many variables in rigging in FBX to generically cover all possible imports, so the only way to guarantee it would work is to round trip.
Install the Software before you install the content.
Run DS, but don't import Metadata.
SAVE your user metadata.
Shut down DS and install the new content.
Start DS and check the boxes to import the metadata, to include the USER metadata and allow the user metadata to overwrite. (Check box at the bottom.)
Your categories should be preserved. Before this build there was no way to save your categories, now there is.
What do you mean by Save user Metadata is it not there from the previous version?