Diffuse strength
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I see that some materials for human figures (e.g. Phillip for Michael 5) have Diffuse strength set to less than 100%. What the purpose?
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I see that some materials for human figures (e.g. Phillip for Michael 5) have Diffuse strength set to less than 100%. What the purpose?
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Comments
The colour strengths - reflection, SSS and diffuse/ambient - should not be over 100% in total or the surface is emitting light that it receives and since at least some light is absorbed the ttoal strength should rally be under 100%. Lower values for diffuse strength are pretty much required in physically-based renderers, such as Iray.
Thanks for the clear explication!
Never really knew that. Thanks!