Transfer Utility Crash

GuruvarGuruvar Posts: 344
edited December 1969 in Technical Help (nuts n bolts)

Hello,

I'm attempting to make clothing for a custom character (fully rigged / weight-mapped). However, on two separate computers using the Transfer Utility, using two different versions of Daz (4.7 and 4.8), I get a crash almost immediately every time.

Is there a 'usual suspect' cause for this?

Thank you.

Comments

  • FirstBastionFirstBastion Posts: 7,760
    edited December 1969

    check for n-gon in the clothing mesh.

  • GuruvarGuruvar Posts: 344
    edited December 1969

    Hey FirstBastion,

    Thanks for the help assist. Unfortunately, I triangulated the mesh and that still didn't work.

    I suspect there is a problem with my figure, but I don't know where to start looking.

  • GuruvarGuruvar Posts: 344
    edited December 1969

    I miraculously figured it out. In the Transfer Utility options section, I de-selected everything except transfer rigging and weight maps. That solved the problem.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    TU is a crashy blighter, save often and work in bounding box view is my solution

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