Transfer Utility Crash
Guruvar
Posts: 344
Hello,
I'm attempting to make clothing for a custom character (fully rigged / weight-mapped). However, on two separate computers using the Transfer Utility, using two different versions of Daz (4.7 and 4.8), I get a crash almost immediately every time.
Is there a 'usual suspect' cause for this?
Thank you.
Comments
check for n-gon in the clothing mesh.
Hey FirstBastion,
Thanks for the help assist. Unfortunately, I triangulated the mesh and that still didn't work.
I suspect there is a problem with my figure, but I don't know where to start looking.
I miraculously figured it out. In the Transfer Utility options section, I de-selected everything except transfer rigging and weight maps. That solved the problem.
TU is a crashy blighter, save often and work in bounding box view is my solution