Seams in V4 Textures on G2F using DragonStorm's batch converter.
Hello,
I'm noticing a very specific issue only on inner thigh's with;
http://www.daz3d.com/v4-skins-auto-converter-for-genesis-2-female-s
and
http://www.daz3d.com/victoria-4-for-genesis-2-female
When you run a conversion on a skin its fine, but the inner thigh hip texture exhibits some pretty severe distortion and seams. Its usually not visible unless you have a tattoos in that region.
This is the character that exhibits the problem for me;
http://forender.com/component/mijoshop/product/1178-alienbreed-jacky-for-v4g2.html
My thread over there with pictures regarding it;
http://forender.com/forum/new-market/422-jacky-g2f-uv-seam-thigh-problem.html
I have verified that there is distortion on pretty much all skins in that region of the hip texture, but its not so visible with simple skins.
However, skins with tattoos baked in, show serious and obvious issues. V4 Chablis conversions do this as do other textures.
I suspect that the issue is with the V4 UV map for Genesis 2.
Comments
The batch converter does not make changes to textures files nor the UV mapping.. The script converts which surface names to use. For example on Victoria 4 the surface name 1_Face where it is named Face on G2F.
Any distortions would be from texture maps or the UV.