An easy way to collect files for distribution?

GuruvarGuruvar Posts: 344

Hello again,

I'm having difficulty collecting files from custom content so that I can distribute it to a client. Is there a way to collect all the images, textures, etc., into a consolidated directory so that it loads without missing files?

Post edited by Guruvar on

Comments

  • Cris PalominoCris Palomino Posts: 11,358
    edited December 1969

    If you are talking about doing this to give you client files, you may not do this according to the EULA. You would be able to give him renders or screenshots, but not actual files.

  • GuruvarGuruvar Posts: 344
    edited December 1969

    I understand that I cannot give DAZ content to a client, but I've built everything from scratch. The mesh, textures, rig, etc, is all custom designed. There is no copyrighted content being distributed.

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Which version of Studio?

    Which operating system are you running? The locations are slightly different for Macs/Windows.

  • LindseyLindsey Posts: 1,999
    edited December 1969

    I don't have this product, but it description describes what you are wanting to accomplish: http://www.daz3d.com/content-gatherer

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