The modern way to get XSens Mvn Mocap animation data into Daz?
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I have Xsens motion capture recordings which I'm trying to get into Daz as smoothly as possible (export supports both FBX and BHV)
There's a 5 year old video here which shows the use of MotionBuilder to import the animation and apply it to a Daz character, with great results (no jittering or foot sliding!):
We've likely come a fair way since then, given that the targeting in the video seems a little painful. Using any applications available, what are the smoothest ways to complete this process in 2022?