beach sand texture

ibicibic Posts: 1
edited December 1969 in Bryce Discussion

hi all,
first of all i would like to thank all forum members who have made tutorials and share their knowledge.i have some experience with 3d (archviz).currently i am trying to make a beach sand texture, to learn DTE.i am attaching reference and my texture,bryce file
https://www.dropbox.com/s/ynwyngoqh5mp0x4/beachsand.zip?dl=0

i am using single channel mat -within one tex for sand grain bump(rand continuous) and voronoi for the miniature dunes and mixing by Average,how to i reduce proportion of sand grain bump (now i use clip filter to reduce contrast) .also,i would like to add a dusty effect where light hits( velvet like falloff?).i have not yet played with material prop.(spec etc).any comments for improving it are welcome.

beachsand2.jpg
1114 x 555 - 162K
Beach_sand_Ref.jpg
1000 x 665 - 253K

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