Everything to do with Lighting in Bryce 7.1
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Yeah I was noticing that. I guess I should have looked at the materials before I rendered that one huh? :) Although judging by the glass at the top where the light goes, the shades are really drawn, the windows are just heavily tinted.
Well I wasn't really looking for help on a choice but I agree with you entirely. Except I wouldn't have specified that it was more interesting geometrically but rather just left it at more interesting. Then there's the whole desire to actually make use of something I paid good money for :)
As for the tutorial well if I shoot for my usual dogged adherence to get those precision results then the choice is already made. Clearly the one on the right would look silly atop a cliffside..