How do you make a camera follow a character
Japallanes
Posts: 0
Hello everybody.
I am new to this. But in Daz I am trying to make a camera follow the character when he walks. How would I go about doing this. I tried to parent the camera but that Failed so I am trying to find out the best solution to this.
thank you.:lol:
Comments
With the camera selected, go to the Parameters tab and click on "Point At", then select the person or the person's head for it to point at.
It has been a long time since I have done this with DS.
You could try parenting the camera to the figure's waist.
It should move when the character moves.
You could also try parenting the Figure to the camera.
Best of luck!
Thank you for your reply. But i did try to parent already before and the camera moves and wobbles at the same time maybe i am doing iit wrong how do you normally parent? Thanks.
one of the basic things you need in animation setup.
add camera to motionpath.
unthinkable this feature is not available in studio.
my way to keep camera distance and angle with genesis of other figure,
first create null, or some visible primitive from top menu>create.
then name as "camera mover" for you can check it easy.
and select genesis and camera , then parented to "null" by drag them in scene tab.
or right click and change parents.
then move genesis by mover. you can keep angle and distance.
if you want to make run effect, make some runiing pose with not move hip translation,
( as if gensis training by runningmachine in the room)
then translate genesis positon where you want by null mover.
and set keyframe.
the seanes (or ground) move so genesis can run. (real animate way I think,,)
------> Me
Late reply. Thank you