3D Light Master 2
Hello!
I'm returning to 3D world after long long pause and I have spend lot of time to figure out what would be the best volumetric light tool in DAZ. I got quite good result with Omnifreaker Uberspot and transparent cube with fog shader - But Luxrender is not rendering that at all.
I'm also missing good old spot light where I can turn volumetric light or god rays on just like that. I come across with Light dome. That works nice. Now I'm wondering how does Light Master 2 work. It look'd good in the sales material.
Comments
LuxRender is a different rendering engine than 3DeLight. You have to match the lights/shaders to the render engine they are meant for.