Eye fix

sheedee3Dsheedee3D Posts: 214
edited December 1969 in New Users

Howdy;


I imported Victoria into Keyshot 5...but as you can see...the whole eye materials did not export from Daz!...


Is there a way to fix this in Keyshot?...i would like to know which steps to take...

thx.

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Comments

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Actually, if you were to look closely, the eye materials would have imported. But there are two parts of the eye that are set up strangely in DS...the Eye Reflection and the Cornea. Both are usually set to 0 percent Opacity. They aren't mapped/masked/alpha channeled or anything...just set to 0. A lot of other programs don't understand that set up.

    You will also notice that the hair and eyelash transparency maps are not applied/working. They aren't really alpha masks, so if that is what your program is looking for it is not applying them. They are also white = opaque/black = transparent...the program could be looking for the reverse.

  • HorusRaHorusRa Posts: 1,664
    edited December 1969

    mjc1016 said:
    Actually, if you were to look closely, the eye materials would have imported. But there are two parts of the eye that are set up strangely in DS...the Eye Reflection and the Cornea. Both are usually set to 0 percent Opacity. They aren't mapped/masked/alpha channeled or anything...just set to 0. A lot of other programs don't understand that set up.

    You will also notice that the hair and eyelash transparency maps are not applied/working. They aren't really alpha masks, so if that is what your program is looking for it is not applying them. They are also white = opaque/black = transparent...the program could be looking for the reverse.

    Actually this was helpful to me too. Thanks for explaining that. So is that to say if this character is imported into some other software, these values need to be adjusted in the importing program and it's 'possibly' fixed?

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Yes. The way Studio does transparency is a bit different than most everything else, so as a result the settings are not going to transfer between Studio and whatever else you are importing into. Especially with the Eye Reflection surface.

  • sheedee3Dsheedee3D Posts: 214
    edited December 1969

    This is all understandable...that there are differences in how transaparency is handled in other software...

    but my question still remains unanswered...


    How do i fix the eyes...what are the steps?...and in my case...Keyshot 5.

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