genesis figures to blender
j_stnk
Posts: 205
hello folks,
how can i import the genesis models into blender? since there is no wavefront files? generation 4 has the blmilman/wom files.
thanks!
Comments
load the model into Studio.
File>Export>OBJ
optional: set scale to 5000%
the model will not be rigged in Blender. Blender uses a different rigging method. You will have a static model and it will probably require some texture and surface tweaking.
there is a Studio to Cycles exporter in the freebies forum if you want to try that as well, it's free.
http://www.daz3d.com/forums/discussion/2877/
you can also export using Collada, I've had mixed results with that format.