Iray: Error during rendering!
Okay. Ever since the current .51 build (4.8 Beta), nothing is working properly with Iray.
I get a message:
"Error during rendering!"
The viewport becomes 100% unresponsive after the error.
If I try to run it again after that error, I get the message:
"Unable to render. Renderer already in use."
I changed no settings. Everything is the default. I simply started the Daz Beta & tried to render.
It uses CPU because I don't have NVidia... and the settings say CPU.
And this is it for my log after startup & trying to render:
(I just loaded up the Thor Tank, converted all the surfaces to Iray UberShader or the Iray Glass shader, and that's it)
*** Scene Cleared ***
File loaded in 0 min 4.8 sec.
Loaded file: Thor.duf
Loaded image PtTth_Truck.jpg
Loaded image PtTth_Weapon.jpg
Loaded image PtTth_Turret.jpg
Loaded image PtTth_Light.jpg
Loaded image PtTth_Hull.jpg
Loaded image PtTth_Armor.jpg
Loaded image PtTth_Fire.jpg
Loaded image PtTth_Fire_a.jpg
Loaded image PtTth_Light.jpg
File loaded in 0 min 3.2 sec.
Loaded file: Glass - Solid - Clear.duf
Loaded image PtTth_Hull.jpg
Loaded image PtTth_Hull_b.jpg
File loaded in 0 min 3.4 sec.
Loaded file: !Iray Uber Base.duf
Total Rendering Time: 41.39 seconds
The log is incredibly non-helpful. There's really no "error" reported.
Nothing has changed on the system. I still have 16GB RAM (about 12GB available). The log says 7.9TB of virtual memory, which is neither here nor there. It's an AMD-based system, and Iray is set to run in CPU mode.
EDIT:
Okay, managed to get it to totally crash after trying to render a scene with nothing in it.
I get an ACCESS_VIOLATION error, which is probably not very diagnose-able over an internet forum.
EDIT 2:
Okay, it's the Shader Builder DLL that caused it.
Disabling Shader Builder plug-in makes it functional again.
Comments
Please report this as a bug, by opening a Zendesk support ticket for Technical Support http://www.daz3d.com/help/help-contact-us .