Display vertexID numbers on wireframe mesh (G2F)?
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Is it possible to show the precise vertex IDs (as they appear, e.g., in morph .dsf files) on the mesh somehow? I would like to be able to know, e.g., which vertex IDs belong to the nose, which ones to the eyes, etc., in such a way that I might work with the data in the .dsf files.
Comments
Found it (I think). This seems to be possible in Blender (visualize indices).