Separating a surface into two different surfaces
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I have a single piece of clothing that I want to separate into two different surfaces, in order to use a different shader on the two parts. I've done this in the past, but I don't remember how. I go into geometry, select the part I want to separate from the rest, but then...I can't remember what I must do next. Thanks in advance.
Post edited by odastein on
Comments
Right click > create surface from selected :)
I don't see this option. Only "create selection set " and "create selection set from selected" under "geometry assignment".
OK, I figured it out . I was in "edge selection" instead of "polygon selection".