File inventory or info list?

solarviewsolarview Posts: 272
edited December 1969 in Technical Help (nuts n bolts)

Hi All,
I have a slightly older Genesis character that I had customized, and don't recall what character it started out as, or materials, morphs, etc.
Isn't it possible to right-click somewhere and get a list of the various components of a character or scene? An inventory list?
Seems I remember this is possible, but can't seem to find it. The "Scene" list just shows the main "Genesis" listing for the character. But was it V5?, Stephanie? Bree?, etc.
FYI, I did find the info list that lists out "Nodes" totals and that kind of thing. But it doesn't mention characters, skin materials, etc.
Thanks.

- Sol

Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited June 2015

    Hi,, I do not think there is perfect way, or auto tool to check all product which used for Actor (or mat presets for props etc)
    then to find start character shape, I may use "currently used" often.
    if you alerady know well,, no need to read this ^^;

    if I were you, I save current scene to protect all,
    then if I have not used "memorize figure (or figure shape)",
    and I can confirm I start from one of character preset, or applied character.preset,(not shape preset)

    About this case, I can "restore the figure" or "restore the figure shape". from top menu>edit>figure>restore
    to return start character shape (and mat)

    Then in parameter tab, "currently used". it should only show the start character morphs
    (and poze controllers currently used)

    But if I have alerady used "memorize figure" or "memorize figure shape" about current actor of the scene,
    parameter tab > "currently used" show all morphs and controller
    applied from bese "zero shape and poze genesis" without hidden parameter tweaking.
    Then,, I need to guess my start character. I think.

    To serch each morph.dsf files,, I check each parameter setting (small gear) , then get the parameter.name.
    it usually same as file name.

    and serch it in my PC file explorer, in the data morph directory of base figures.

    About skin mat,, I need to check body or face map textures, (most of case, I need only check diffuse map)
    the file path, usually show me hint which vendor and which product, I used.

    Maybe there are too many way to change materials, (tweak each texture, or apply each surface only)
    and we may use mix product often,ds can not offer way to
    gather and show all curretly used texture wiith product name. .

    Post edited by kitakoredaz on
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