Fitting clothes tight

AndyGrimmAndyGrimm Posts: 910

Hello

I modelled a kind of a full bodysuit prop and trying now the first time to fit it on Victoria 6...

Everything works as expected but DAZ adds some space on her chest and under her arms - which does make sense for normal clothes but not in my case - i need my prop tight on her body like a second skin.

I can not just do a genesis 2 - basemorph because i use my "bodysuit" for particles - to give you a picture what i try to do, let's say i want dress Victoria with a swarm butterflies, or raindrops on her skin..what looks great static is a challenge for posing :-)

What is the correct way/technic or suggestions to do what i have in mind? Any ideas?

Thank you.

Post edited by AndyGrimm on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,833
    edited December 1969

    I'm not sure why modelling around the base would conflict with your goal, but what you can do is set the Source shape to Current, or to a morph and select Victoria 6, then in the additional options check Reverse Source Shape from Target. Having done that you'll probably want to load the original mesh as a morph for Victoria 6 - note, however, that the ehad and body morphs are separate so if the suit covers both you are going to have problems.

  • AndyGrimmAndyGrimm Posts: 910
    edited December 1969

    Yes

    Problem solved - using gen2fem base starting over from scratch did the trick and everything fits now minimum in the standard pose 100% also on Victoria6.

    ok - so i will split the bodysuit in head and body parts - GREAT support here, very fast - thank you.

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