Error: "Failed to find any bone hierarchy" for skeletal mesh (G8M)

Hey, I get some problems when exporting to an older game project that is still in UE 4.27.2 with the newest version of  DazToUnreal. In UE4.27 I get the error message: "Failed to find any bone hierarchy. Try disabling the 'Import As Skeletal' option to import as a rigid mesh". But I'm trying to import a Genesis 8M figure. Any ideas whats wrong?

 

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,213

    is the DAZ plugin enabled ?

  • metasidemetaside Posts: 177
    edited June 2022

    WendyLuvsCatz said:

    is the DAZ plugin enabled ?

    Thank you! The plugin was enabled, but I had two versions of it, one in engine/plugins and one in engine/plugins/marketplace. I must have forgottten to delete one of these when installing an update. I'm mostly working with UE5 apart from this older project, so I missed that somehow. Sorry for the unnecessary question. Everything works now! :D

    Post edited by metaside on
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