Maximum Overkill, No Textures or Mats

Boingo the ClownBoingo the Clown Posts: 97
edited December 1969 in Technical Help (nuts n bolts)

Maximum Overkill is a collection of ridiculous oversized guns.

http://www.daz3d.com/maximum-overkill

Today I tried to use one of the guns, and discovered the textures are missing. The guns are all just white.

I tried redownloading Maximum Overkill, uninstalled the existing copy, and installed it again, but there are still no textures and the guns are still all just plain white.

Is there any idea on how to fix this?

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    This is quite an old item, and it is in Poser Format, so the textures are separate to the figures.

    The easiest way to load it is from Products 'M' and you get everything at once, otherwise you have to find Maximum Overkill in the Pose folder. You need to open the doors by selecting Top Door or Bottom Door in the Cluster Launcher in the Parameters pane.

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  • LindseyLindsey Posts: 1,999
    edited December 1969

    The weapons are loaded un-textured. The texture presets are located in the Poser Formats Library in Pose>Maximum Overkill. The material presets (they have a S scripts icon on the upper left) will load either the DAZ Studio or Poser Materials depending on which application you're using.

    Tip: If you're using DAZ Studio, you can view all of the contents of the product if you go to Products Library and located the product in it's alphabetical group. Once you locate the product, select a single icon, right click and select Show In>Mapped Folder to see the item in the Content Library (DAZ Studio or Poser Formats where applicable). - see picture for the Product Library view for Maximum Overkill.

    Note it does not come with metadata, I added it manually.

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  • Boingo the ClownBoingo the Clown Posts: 97
    edited December 1969

    That did the trick.

    Thanks. I was getting pretty frustrated there.

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