OK where's the DMC file for G3F

WendyLuvsCatzWendyLuvsCatz Posts: 38,206
edited December 1969 in Technical Help (nuts n bolts)

I did get my fractured cr2 export into mimic pro
took one look at all those facial bones and closed it :lol:
maybe another day
but why reinvent the wheel if DAZ has one already
gimme gimme gimme pleaaaaaaaaaase

meanwhile in iClone 6 https://youtu.be/F0pv7kZsCXc

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    Is there one in the V7 pro bundle?
    Not a thread bump but a query to those who have it before I start the tedious task of trying to create my own, if there is I will just put it on hold and wait until I decide to buy her which is not a big priority.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    I found the morphs under body not head but do not seem to work

    Capture.JPG
    1924 x 1040 - 210K
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    https://youtu.be/XsSGbC8gY10
    OK my pz2 exports and works in DS but my dmc file does not in lipsync

  • Arnold CArnold C Posts: 740
    edited December 1969

    https://youtu.be/XsSGbC8gY10
    OK my pz2 exports and works in DS but my dmc file does not in lipsync

    Hey Wendy,
    no, there's unfortunately no DMC for Genesis 3 within the Victoria 7 Pro Bundle.
    You can, however, make a copy of a DMC file from Genesis 2, open that with a text editor and paste into that the following code (overwriting the current one in there completely!):

    
    gesture Raise Left Eyebrow
     min 0.000000
     max 1.000000
     channeldef
      head:1
      eCTRLBrowUp-DownL
      1.000000
    gesture Raise Right Eyebrow
     min 0.000000
     max 1.000000
     channeldef
      head:1
      eCTRLBrowUp-DownR
      1.000000
    gesture Blink Left
     min 0.000000
     max 1.000000
     channeldef
      head:1
      eCTRLEyesClosedL
      1.00000000
    gesture Blink Right
     min 0.000000
     max 1.000000
     channeldef
      head:1
      eCTRLEyesClosedR
      1.00000000
    gesture Head Bend
     min 0.000000
     max 1.000000
     channeldef
      head:1
      XRotate
      1.00000000
    gesture Head Side-Side
     min 0.000000
     max 1.000000
     channeldef
      head:1
      ZRotate
      1.00000000
    gesture Head Twist
     min 0.000000
     max 1.000000
     channeldef
      head:1
      YRotate
      1.00000000
    gesture Left Eye Side-Side
     min 0.000000
     max 1.000000
     channeldef
      lEye:1
      YRotate
      1.00000000
    gesture Right Eye Side-Side
     min 0.000000
     max 1.000000
     channeldef
      rEye:1
      YRotate
      1.00000000
    gesture Left Eye Up-Down
     min 0.000000
     max 1.000000
     channeldef
      lEye:1
      XRotate
      1.00000000
    gesture Right Eye Up-Down
     min 0.000000
     max 5.000000
     channeldef
      rEye:1
      XRotate
      1.00000000
    phonemedef 0
    Hue 0.000000
     ChannelDef
      head:1
      eCTRLvIY
      1.000000
    Collapsed 1
    phonemedef 1
    Hue 18.000000
     ChannelDef
      head:1
      eCTRLvIH
      1.000000
    Collapsed 1
    phonemedef 2
    Hue 32.400002
     ChannelDef
      head:1
      eCTRLvEH
      1.000000
    Collapsed 1
    phonemedef 3
     copyof 2
    phonemedef 4
     copyof 2
    phonemedef 5
    Hue 39.599998
     ChannelDef
      head:1
      eCTRLvAA
      1.000000
    Collapsed 1
    phonemedef 6
     copyof 2
    phonemedef 7
     copyof 5
    phonemedef 8
     copyof 5
    phonemedef 9
     copyof 5
    phonemedef 10
     copyof 11
    phonemedef 11
    Hue 50.400002
     ChannelDef
      head:1
      eCTRLvOW
      0.500000
    Collapsed 1
    phonemedef 12
     copyof 13
    phonemedef 13
    Hue 63.000000
     ChannelDef
      head:1
      eCTRLvUW
      0.500000
    Collapsed 1
    phonemedef 14
    Hue 82.800003
     ChannelDef
      head:1
      eCTRLvER
      1.000000
    Collapsed 0
    phonemedef 15
     copyof 5
    phonemedef 16
    Hue 111.599998
     ChannelDef
      head:1
      eCTRLvS
      1.000000
    Collapsed 1
    phonemedef 17
    Hue 172.800003
     ChannelDef
      head:1
      eCTRLvSH
      0.500000
    Collapsed 1
    phonemedef 18
     copyof 16
    phonemedef 19
     copyof 17
    phonemedef 20
    Hue 190.799988
     ChannelDef
      head:1
      eCTRLvF
      1.000000
    Collapsed 1
    phonemedef 21
    Hue 205.199997
     ChannelDef
      head:1
      eCTRLvTH
      1.000000
    Collapsed 1
    phonemedef 22
     copyof 20
    phonemedef 23
     copyof 21
    phonemedef 24
    Hue 223.199997
     ChannelDef
      head:1
      eCTRLvM
      1.000000
    Collapsed 1
    phonemedef 25
     copyof 37
    phonemedef 26
     copyof 38
    phonemedef 27
    Hue 252.000000
     ChannelDef
      head:1
      eCTRLvL
      1.000000
    Collapsed 1
    phonemedef 28
     copyof 29
    phonemedef 29
    Hue 268.200012
     ChannelDef
      head:1
      eCTRLvW
      0.500000
    Collapsed 1
    phonemedef 30
     copyof 0
    phonemedef 31
     copyof 1
    phonemedef 32
     copyof 24
    phonemedef 33
     copyof 37
    phonemedef 34
     copyof 17
    phonemedef 35
     copyof 38
    phonemedef 36
     copyof 24
    phonemedef 37
    Hue 284.399994
     ChannelDef
      head:1
      eCTRLvT
      1.000000
    Collapsed 1
    phonemedef 38
    Hue 306.000000
     ChannelDef
      head:1
      eCTRLvK
      1.000000
    Collapsed 1
    phonemedef 39
     copyof 17
    phonemedef 40
    Hue 340.200012
     ChannelDef
      head:1
      eCTRLLipsPart
      0.500000
     ChannelDef
      head:1
      CTRLLipBottomUp
      0.100000
     ChannelDef
      head:1
      eCTRLMouthOpen
      0.100000
    Collapsed 1
    

    Name it to "Genesis3.dmc". Lipsync should work with Genesis 3/Victoria 7 now somewhat.
    Values aren't perfect and may need further adjustment, but it's better than nothing. :)

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206
    edited December 1969

    Interesting, I have edited dmc files in notepad before but g3f dmc export had the ctrl visemes under body not head which is why my exported pz2 still worked but presumably not DS lipsync.
    You have them under head in that text as they should be.
    I just asumed wrongly DS would not read them there due to her different rigging.
    TY

  • Arnold, Thanks for posting that solution.

  • Arnold, you 'da man and a lifesaver. Using Papagayo was getting old fast. Thanks

Sign In or Register to comment.