DazToUnreal facial animation issue
emcifuntik
Posts: 2
Something goes wrong when I export facial animation from Daz to Unreal.
It looks like this
But if I just export animation with simple fbx export and set imported skeleton as compatible with Gen8 Skeleton from DazToUnreal bridge - it works good.
Looks like something wrong with DazToUnreal bridge, cuz I already tried all new features and problem still exists.