Breast and Navel geo crafts for Genesis 9

I urgently like to see an edge looped breast geocraft for G 9 with an edge loop geometry as we know it from Victoria 4, Genesis, Genesis 2, Genesis 3, Genesis 8 and Genesis 8.1 with optional HD morphs.
I'd also like to have an edge looped modelled navel with HD option for Genesis 9.
 

Comments

  • GeoGraft.

  • MasterstrokeMasterstroke Posts: 1,925

    Richard Haseltine said:

    GeoGraft.

    sorry, GeoGraft 

  • Keep an eye at the Ren***otica site, the porny geografts will soon appear...

  • EllessarrEllessarr Posts: 1,390

    this is something i really trully hated what they did on g9, because for me it sounded more like a way to "really sell" those parts as a extra" the fact which the mesh retopology don't come with neither a navel or niples geometry, it for me was a big let down for g9.

  • MasterstrokeMasterstroke Posts: 1,925

    Ellessarr said:

    this is something i really trully hated what they did on g9, because for me it sounded more like a way to "really sell" those parts as a extra" the fact which the mesh retopology don't come with neither a navel or niples geometry, it for me was a big let down for g9.

    ... and/or to keep G9 inside DS, limiting every option to export her/him to other apps.
    I agree.
    G9 Face is awesome, no doubt, but the unisex edgeloop free body geometry is pretty much the worst idea, they could have had.
    Like Victoria 4 and Meta humans, G9 will end up as a Face close up proxy.

  • Masterstroke said:

    Ellessarr said:

    this is something i really trully hated what they did on g9, because for me it sounded more like a way to "really sell" those parts as a extra" the fact which the mesh retopology don't come with neither a navel or niples geometry, it for me was a big let down for g9.

    ... and/or to keep G9 inside DS, limiting every option to export her/him to other apps.

    which is presumably why Daz has put resources into developing the Bridges.

    I agree.
    G9 Face is awesome, no doubt, but the unisex edgeloop free body geometry is pretty much the worst idea, they could have had.
    Like Victoria 4 and Meta humans, G9 will end up as a Face close up proxy.

  • MasterstrokeMasterstroke Posts: 1,925

    There are breasts geografts in the RenderHub store now.

  • PerttiAPerttiA Posts: 10,012

    Masterstroke said:

    There are breasts geografts in the RenderHub store now.

    They do look good, but they are still geografts, and clothing not necessarily fitting over them. Modifying/making morphs for them is also not as easy as if the topology was part of the base mesh...

  • MasterstrokeMasterstroke Posts: 1,925

    PerttiA said:

    Masterstroke said:

    There are breasts geografts in the RenderHub store now.

    They do look good, but they are still geografts, and clothing not necessarily fitting over them. Modifying/making morphs for them is also not as easy as if the topology was part of the base mesh...

    Hmmm, I've never run into problems with clothings over geografts. Pants used to work just fine over (female) anatomical elements. 

  • PaintboxPaintbox Posts: 1,633
    edited October 2022

    So I finally got to work with G9 yesterday for a few hours, a lot to say about it. But in terms of nipples I cannot comprehend why they didn't add nipples as the renderhub solution has done as a base. Now, you can't move the nipple slider and see a direct result, and contradicts the whole idea of meticulously building a human. Take for example the extend they have improved the eyes in G9 and I can dial a proper eye with a ton of sliders!

    Can't shake the feeling of a new student doing drawing classes, doing a good job at detailing the face and then completely forget to detail the body just before class time is up.

    Bad move, bad call and one of these things that always make me feel Daz Productions works idiosyncretically.

    Let me stress there is a lot of positive to say for G9 as well, but a good critique is part of striving for good art.

    Post edited by Paintbox on
  • Paintbox said:

    So I finally got to work with G9 yesterday for a few hours, a lot to say about it. But in terms of nipples I cannot comprehend why they didn't add nipples as the renderhub solution has done as a base. Now, you can't move the nipple slider and see a direct result, and contradicts the whole idea of meticulously building a human. Take for example the extend they have improved the eyes in G9 and I can dial a proper eye with a ton of sliders!

    Can't shake the feeling of a new student doing drawing classes, doing a good job at detailing the face and then completely forget to detail the body just before class time is up.

    Bad move, bad call and one of these things that always make me feel Daz Productions works idiosyncretically.

    Let me stress there is a lot of positive to say for G9 as well, but a good critique is part of striving for good art.

    AFAIK, it's about the subdivision level (default), no?

    The other product adds the thing to the low subdivision level. Might be mistaken here, not judging...

  • PaintboxPaintbox Posts: 1,633

    generalgameplaying said:

    Paintbox said:

    So I finally got to work with G9 yesterday for a few hours, a lot to say about it. But in terms of nipples I cannot comprehend why they didn't add nipples as the renderhub solution has done as a base. Now, you can't move the nipple slider and see a direct result, and contradicts the whole idea of meticulously building a human. Take for example the extend they have improved the eyes in G9 and I can dial a proper eye with a ton of sliders!

    Can't shake the feeling of a new student doing drawing classes, doing a good job at detailing the face and then completely forget to detail the body just before class time is up.

    Bad move, bad call and one of these things that always make me feel Daz Productions works idiosyncretically.

    Let me stress there is a lot of positive to say for G9 as well, but a good critique is part of striving for good art.

    AFAIK, it's about the subdivision level (default), no?

    The other product adds the thing to the low subdivision level. Might be mistaken here, not judging...

    Yes, and the daz nipple is a hd deformer that isn't updated live in the 3d window, so it's all about guessing the result.

  • Paintbox said:

    Yes, and the daz nipple is a hd deformer that isn't updated live in the 3d window, so it's all about guessing the result.

    Oh right, thank you for pointing out the details!

    In theory, could a tool be made, that pulls HD-deformers into the live view selectively, instead of replacing the whole thing?

  • Same here.. the first one so far is great, but only applies to the feminine base, as nipple placement differs between the masculine and feminine base.

    Few days ago I tried making my own but was doing something wrong where the border faces became faceted (sharp shading) -- gave up and figured a solution would be available by now. Honestly surprised there aren't official ones + for navel as well, especially since the official anatomical addons were released already.

  • Masterstroke said:

    I urgently like to see an edge looped breast geocraft for G 9 with an edge loop geometry as we know it from Victoria 4, Genesis, Genesis 2, Genesis 3, Genesis 8 and Genesis 8.1 with optional HD morphs.
    I'd also like to have an edge looped modelled navel with HD option for Genesis 9.
     

    Nipples Add-on for Genesis 9 by rendorgal, on renderhub.

    There's even a merchant resource version if you need it.

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