Fbx export to C4d
Perilous7
Posts: 40
Hi all,
I have been beavering away exporting my Gen 2 male via fbx to cinema 4d my preferred modeler, i cant seem to get much of the body morph details into cinema, seems a bit smooth. ive made sure ive exported morphs in the save dialogue, and ive upped the subdivison on the figure before export.
Is there a setting im missing?
Comments
i think ive added the michael hd morphs which i believe are just displacement maps? i thnk the other morphs transferred over. i will try some more extreme morphs to test this
HD morphs are not displacement maps, they are morphs sculpted on a subivided version of the mesh.