Geoshell on Genesis 8 figure loses conformity when the figure is moved to a new location.
![CA415](https://secure.gravatar.com/avatar/b1ae7e1353faa791249a0ba8e2556635?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fb1ae7e1353faa791249a0ba8e2556635_100.png)
When a Genesis 8 figure with a Geoshell is moved to a new location, the Geoshell loses conformity.
Screen-shots attached.
How can this be resolved?
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/01/94e4e14bce4f39db5c8fd1327301c3.png)
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/01/94e4e14bce4f39db5c8fd1327301c3.png)
2022-12-28 16_56_12-DAZ Studio 4.21 Pro Public Build - !!!-Empty-2022-Medium Figure-Figure Height-2..png
1149 x 1167 - 475K
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/36/73e01c1f753eea483c46fe88a8058f.png)
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/36/73e01c1f753eea483c46fe88a8058f.png)
2022-12-28 16_54_59-DAZ Studio 4.21 Pro Public Build - !!!-Empty-2022-Medium Figure-Figure Height-2..png
1178 x 1160 - 516K
Comments
try to change instance optimization to either Memory or Speed before rendering.
Thanks for your feedback.
This appears to be a Viewport bug that occurs under both the 3Delight and Iray render engines.
But have you tried to render, after you have changed instance optimization?
I don't use the Iray render engine, and Instance Optimization only applies to Iray.
To my knowledge, there is no equivalent in the 3Delight render settings.
Thanks, again.