How to make G9 skin look wet.

Can anyone explain how to easily acheive wet skin on G9 ? I dont want to pay for an overpriced product seen on another website. Thanks

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  • hansmolleman33 said:

    Can anyone explain how to easily acheive wet skin on G9 ? I dont want to pay for an overpriced product seen on another website. Thanks

    Hello I hope this helps:

  • CHWTCHWT Posts: 1,179
    edited January 2023
    Can anyone explain how to easily acheive wet skin on G9 ? I dont want to pay for an overpriced product seen on another website. Thanks
    Add a top coat. Increase the top coat reflectivity. Play with different top coat modes e.g. fresnel. And tune down the dual lobe specularity. Finally pick the right lighting, especially those which cast harder shadows.
    Post edited by CHWT on
  • If you go to the store that dares not name its name, there's a very nice Ultimate Moisture Shell tool that makes excellent wet skin effects for g8 through g9. Worth the cost.

  • plasma_ringplasma_ring Posts: 1,025

    MeneerWolfman said:

    If you go to the store that dares not name its name, there's a very nice Ultimate Moisture Shell tool that makes excellent wet skin effects for g8 through g9. Worth the cost.

    That may be the product OP is talking about, because I don't think there's another wet skin product out for G9 yet.

    I own the 8.1 version, and I wouldn't call it overpriced; it comes with a set of maps painted to match the character UVs and create realistic sweat/moisture patterns. You can get a seamless water drop texture and tile it in the cutout opacity slot, but it's a lot more likely to look "off," and realistic wetness is challenging to get right. Just at a glance it looks like a ton of work went into the updated version. It's always valid to want to learn to do stuff yourself, but in most cases you're paying a vendor for the weeks or months of research, adjusting, modeling/texturing, and setup they did to streamline and simplify the process so you can just load it on a character.

  • plasma_ring said:

    MeneerWolfman said:

    If you go to the store that dares not name its name, there's a very nice Ultimate Moisture Shell tool that makes excellent wet skin effects for g8 through g9. Worth the cost.

    That may be the product OP is talking about, because I don't think there's another wet skin product out for G9 yet.

    I own the 8.1 version, and I wouldn't call it overpriced; it comes with a set of maps painted to match the character UVs and create realistic sweat/moisture patterns. You can get a seamless water drop texture and tile it in the cutout opacity slot, but it's a lot more likely to look "off," and realistic wetness is challenging to get right. Just at a glance it looks like a ton of work went into the updated version. It's always valid to want to learn to do stuff yourself, but in most cases you're paying a vendor for the weeks or months of research, adjusting, modeling/texturing, and setup they did to streamline and simplify the process so you can just load it on a character.

    If you get the new one, it's way better. It uses a combination of geoshell and decals. I own both versions, but the new one blows the old one out of the water, way less distortion do to uv stretching. New set is using seamless tiling this time around.

  • MeneerWolfman said:

    If you go to the store that dares not name its name, there's a very nice Ultimate Moisture Shell tool that makes excellent wet skin effects for g8 through g9. Worth the cost.

     

    I went for that option, doing it myself is a chore.  The product is very good.

  • xyer0xyer0 Posts: 5,945

    Thanks for the heads up, everyone. That product and its add-on look like a great solution.

  • Not tried with G9, but really easy with G8 (but NOT 8.1 where you can't import top coat mask image). I do it entirely in top coat so I can easily add and remove without touching base settings.

    There are far more complicated ways of doing this that give far better results for close ups, but for a normal image and not extreme close up this is fine.

    Make a black and white image of droplets (takes minutes on Photoshop etc from stock photos) with background dark and drops pale. Put this into but the top coat base level and top coat bump for all body parts (you may need a different one for the face as the scale is different). The levels will depend on lighting but typically top coat 70-95, top coat roughness 5-25, top coat bump 1-2.

  • synechodus_b7d65b3411 said:

    Not tried with G9, but really easy with G8 (but NOT 8.1 where you can't import top coat mask image). I do it entirely in top coat so I can easily add and remove without touching base settings.

    That is down to the differnce between the iray Uber base shader and the PBR Skin shader, not 8 vs 8.1 per se.

    There are far more complicated ways of doing this that give far better results for close ups, but for a normal image and not extreme close up this is fine.

    Make a black and white image of droplets (takes minutes on Photoshop etc from stock photos) with background dark and drops pale. Put this into but the top coat base level and top coat bump for all body parts (you may need a different one for the face as the scale is different). The levels will depend on lighting but typically top coat 70-95, top coat roughness 5-25, top coat bump 1-2.

  • Sorry, yes; just simplifying. Bloody annoying though to have a more advanced shader system that fails to allow (for me) critical image map import

  • TimotheusTimotheus Posts: 245

    Now of course there's this new product right here....

    https://www.daz3d.com/wetfx-for-genesis-9

     

  • FablerFabler Posts: 21

    Timotheus said:

    Now of course there's this new product right here....

    https://www.daz3d.com/wetfx-for-genesis-9

     

    Anyone have experience on how this new product compares to the one referenced above? 

  • sidsid Posts: 439

    I can't compare the two, but I picked up the Daz one in the PA scale and it's fairly easy to use. The three layer shell setup is easy peasy and the promo images seem obtainable, I posted a couple of images in the PA sale thread on the last page where I just applied the default without trying. 
     

    Now I need a magic wet cloth tool!

  • HavosHavos Posts: 5,364

    sid said:

    I can't compare the two, but I picked up the Daz one in the PA scale and it's fairly easy to use. The three layer shell setup is easy peasy and the promo images seem obtainable, I posted a couple of images in the PA sale thread on the last page where I just applied the default without trying. 
     

    Now I need a magic wet cloth tool!

    For that I would recommend this product: https://www.daz3d.com/iray-wetworx

  • HavosHavos Posts: 5,364

    Havos said:

    sid said:

    I can't compare the two, but I picked up the Daz one in the PA scale and it's fairly easy to use. The three layer shell setup is easy peasy and the promo images seem obtainable, I posted a couple of images in the PA sale thread on the last page where I just applied the default without trying. 
     

    Now I need a magic wet cloth tool!

    For that I would recommend this product: https://www.daz3d.com/iray-wetworx

    Sorry wrong product, it is just decals, which will work, but are tricky to get right. This does a better job of wet cloth, using overlays: https://www.daz3d.com/iray-clothworx

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