outoftouch Hair update galore

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Comments

  • Can anyone explain why some OOT hair show up like this: https://pixeldrain.com/u/55kPMyJh

    I've had a few show like up like this.

  • Richard HaseltineRichard Haseltine Posts: 100,983

    Have you applied the base materials?

  • barbultbarbult Posts: 24,245

    Do you accidently have Smooth Shaded draw style selected? Your screenshot does not show that detail.

  • NinefoldNinefold Posts: 256
    edited March 18

    Some OOT hairs load without a material applied so they're easier to see and pose. Select the hair and double-click this icon in the materials folder first, THEN the hair color you want. You'll immediately see why the hair loaded like this -- objects with transparency have a weird appearance in the OpenGL preview that makes them harder to work with.

    ootmaterial.png
    109 x 139 - 4K
    Post edited by Ninefold on
  • MidnightProphetsMidnightProphets Posts: 46
    edited March 18

    Richard Haseltine said:

    Have you applied the base materials?

    It's fixed now, thanks guys. I wasn't used to seeing the hair assets load this way but yes it was something as simple as adding material. Apologies clogging up the thread.

    Post edited by MidnightProphets on
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