Loading a sketchfab model into Daz Studio the gizmo is very far from the object...
![tayloranderson2047](https://secure.gravatar.com/avatar/32c57ad040962eaa532bb98f299cb467?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F32c57ad040962eaa532bb98f299cb467_100.png)
I was loading this model into my scene
but the Gizmo (red-blue-green coordinate-axes-like thing) of the object seems to be detached from the object itself... and it is very hard to find the object
Is there a way to align the Gizmo to the object?
Post edited by tayloranderson2047 on
Comments
Solution: open it first in Blender and edit there (move it to the origin and scale...) and then export it to DAZ
i would also suggest to convert fbx and dae to obj before importing to Daz since Daz importer for fbx and dae messes up the model 90% of the time.