Anatomically Correct Geo-Tails for G9
surody
Posts: 261
G9 could need some characters or extension adding a anatomically correct tail to the body (placement where the tailbone would be).
I also would like to see multi-character support for existing G9 characters skin and perhaps continues support for upcoming characters with addons.
Comments
This does get suggested from time-to-time - the problem is that it would then be getting mixed up with the thigh bones (in the rig, not anatomically) which would make it extremely hard to do, especially in a way that held up when the figure was morphed.
The tail Kayleyss did with Tara and Tara 2 was pretty good, the issue seems to be solveable.
https://www.daz3d.com/tara-2-hd-for-victoria-7-victoria-8
I rather have the tail clipping through clothes (I use Marvellous Designer, so that isn't a issue for me anyway) instead of it looking completely misplaced. Having the tail like 20 centimeters or higher above the tailbone looks really off/bad and to me personally is useless.